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	Pass channelmask around and use it to name ports
Use the channel name in the port names of the dsp
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					 9 changed files with 217 additions and 15 deletions
				
			
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			@ -32,6 +32,7 @@ pw_audio_dsp_new(struct pw_core *core,
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		 const struct pw_properties *properties,
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		 enum pw_direction direction,
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		 uint32_t channels,
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		 uint64_t channelmask,
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		 uint32_t sample_rate,
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		 uint32_t max_buffer_size,
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		 size_t user_data_size);
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