treewide: mark things static and const

Mark some structures, arrays static/const at various places.
In some cases this prevents unnecessary initialization
when a function is entered.

All in all, the text segments across all shared
libraries are reduced by about 2 KiB. However,
the total size increases by about 2 KiB as well.
This commit is contained in:
Barnabás Pőcze 2021-06-27 17:47:13 +02:00
parent 48dbb4da3c
commit f5d51162c4
54 changed files with 303 additions and 241 deletions

View file

@ -36,13 +36,12 @@ do { \
static void test_abi(void)
{
struct pw_stream_events ev;
struct {
static const struct {
uint32_t version;
void (*destroy) (void *data);
void (*state_changed) (void *data, enum pw_stream_state old,
enum pw_stream_state state, const char *error);
void (*control_info) (void *data, uint32_t id, const struct pw_stream_control *control);
void (*control_info) (void *data, uint32_t id, const struct pw_stream_control *control);
void (*io_changed) (void *data, uint32_t id, void *area, uint32_t size);
void (*param_changed) (void *data, uint32_t id, const struct spa_pod *param);
void (*add_buffer) (void *data, struct pw_buffer *buffer);
@ -51,6 +50,8 @@ static void test_abi(void)
void (*drained) (void *data);
} test = { PW_VERSION_STREAM_EVENTS, NULL };
struct pw_stream_events ev;
TEST_FUNC(ev, test, destroy);
TEST_FUNC(ev, test, state_changed);
TEST_FUNC(ev, test, control_info);