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treewide: mark things static and const
Mark some structures, arrays static/const at various places. In some cases this prevents unnecessary initialization when a function is entered. All in all, the text segments across all shared libraries are reduced by about 2 KiB. However, the total size increases by about 2 KiB as well.
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54 changed files with 303 additions and 241 deletions
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@ -408,12 +408,7 @@ static int save_stream(struct stream *str)
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static void update_stream(struct stream *str)
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{
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struct impl *impl = str->impl;
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uint32_t i;
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const char *p;
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char *key;
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struct sm_object *obj = &str->obj->obj;
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const char *keys[] = {
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static const char * const keys[] = {
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PW_KEY_MEDIA_ROLE,
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PW_KEY_APP_ID,
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PW_KEY_APP_NAME,
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@ -421,6 +416,12 @@ static void update_stream(struct stream *str)
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PW_KEY_NODE_NAME,
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};
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struct impl *impl = str->impl;
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uint32_t i;
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const char *p;
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char *key;
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struct sm_object *obj = &str->obj->obj;
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key = NULL;
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for (i = 0; i < SPA_N_ELEMENTS(keys); i++) {
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if ((p = pw_properties_get(obj->props, keys[i]))) {
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