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Unify props, params and formats
Make enum_params and set_param to configure properties, format and other parameters. This allows us to remove some duplicate code and make the properties and parameters much more extensible. Use the object id to mark the id of the parameter. Remove the spa_format and spa_props. We can now make the client-node easier by merging the various format methods into the params. Make the stream API more powerful now that we can pass params around.
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87 changed files with 3773 additions and 3580 deletions
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@ -37,7 +37,6 @@ extern "C" {
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#include <spa/loop.h>
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#include <spa/ringbuffer.h>
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#include <spa/audio/format-utils.h>
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#include <spa/format-builder.h>
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struct props {
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char device[64];
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@ -67,6 +66,7 @@ struct type {
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uint32_t prop_card_name;
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uint32_t prop_min_latency;
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uint32_t prop_max_latency;
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struct spa_type_param param;
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struct spa_type_meta meta;
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struct spa_type_data data;
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struct spa_type_media_type media_type;
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@ -92,6 +92,7 @@ static inline void init_type(struct type *type, struct spa_type_map *map)
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type->prop_min_latency = spa_type_map_get_id(map, SPA_TYPE_PROPS__minLatency);
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type->prop_max_latency = spa_type_map_get_id(map, SPA_TYPE_PROPS__maxLatency);
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spa_type_param_map(map, &type->param);
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spa_type_meta_map(map, &type->meta);
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spa_type_data_map(map, &type->data);
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spa_type_media_type_map(map, &type->media_type);
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@ -124,7 +125,6 @@ struct state {
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const struct spa_node_callbacks *callbacks;
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void *callbacks_data;
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uint8_t props_buffer[1024];
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struct props props;
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bool opened;
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@ -169,7 +169,9 @@ struct state {
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int
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spa_alsa_enum_format(struct state *state,
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struct spa_format **format, const struct spa_format *filter, uint32_t index);
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uint32_t *index,
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const struct spa_pod_object *filter,
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struct spa_pod_builder *builder);
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int spa_alsa_set_format(struct state *state, struct spa_audio_info *info, uint32_t flags);
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