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buffer: add EMPTY chunk flag
Add an EMPTY chunk flag to mark a piece of memory as 'empty'. For audio this means silence. Use the empty flag to avoid mixing 0 samples. Set the empty flag in output buffers on audioconvert.
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parent
71f3c759f4
commit
f2dee23085
4 changed files with 18 additions and 5 deletions
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@ -2160,7 +2160,7 @@ static int impl_node_process(void *object)
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struct dir *dir;
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int tmp = 0, res = 0;
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bool in_passthrough, mix_passthrough, resample_passthrough, out_passthrough, end_passthrough;
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bool in_avail = false, flush_in = false, flush_out = false, draining = false;
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bool in_avail = false, flush_in = false, flush_out = false, draining = false, in_empty = true;
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struct spa_io_buffers *io, *ctrlio = NULL;
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const struct spa_pod_sequence *ctrl = NULL;
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@ -2219,6 +2219,8 @@ static int impl_node_process(void *object)
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offs = SPA_MIN(bd->chunk->offset, bd->maxsize);
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size = SPA_MIN(bd->maxsize - offs, bd->chunk->size);
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if (!SPA_FLAG_IS_SET(bd->chunk->flags, SPA_CHUNK_FLAG_EMPTY))
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in_empty = false;
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if (port->is_control) {
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spa_log_trace_fp(this->log, "%p: control %d", this,
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@ -2487,6 +2489,7 @@ static int impl_node_process(void *object)
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for (j = 0; j < port->blocks; j++) {
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bd = &buf->buf->datas[j];
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bd->chunk->size = this->out_offset * port->stride;
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SPA_FLAG_UPDATE(bd->chunk->flags, SPA_CHUNK_FLAG_EMPTY, in_empty);
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spa_log_trace_fp(this->log, "out: %d %d %d", this->out_offset,
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port->stride, bd->chunk->size);
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}
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