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	loop: fix clang compilation
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					 1 changed files with 3 additions and 3 deletions
				
			
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			@ -228,10 +228,11 @@ loop_invoke(void *object,
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{
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	struct impl *impl = object;
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	struct invoke_item *item;
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	int res;
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	int res, suppressed;
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	int32_t filled;
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	uint32_t avail, idx, offset, l0;
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	size_t need;
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	uint64_t nsec;
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	/* the ringbuffer can only be written to from one thread, if we are
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	 * in the same thread as the loop, don't write into the ringbuffer
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			@ -311,8 +312,7 @@ retry:
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	return res;
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xrun:
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	int suppressed;
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	uint64_t nsec = get_time_ns(impl->system);
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	nsec = get_time_ns(impl->system);
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	if ((suppressed = spa_ratelimit_test(&impl->rate_limit, nsec)) >= 0) {
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		spa_log_warn(impl->log, "%p: queue full %d, need %zd (%d suppressed)",
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				impl, avail, need, suppressed);
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