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	loop: simplify before and after events
Because the signal can't be removed from the callback we can simply iterate backwards and then forwards. The first added hook (the unlock/lock pair) is called last before going into the poll and first when leaving. This executes all other callbacks inside a locked situation. And removing them with the lock is not going to cause problems.
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					 3 changed files with 28 additions and 16 deletions
				
			
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			@ -278,24 +278,13 @@ static int loop_iterate(void *object, int timeout)
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	struct impl *impl = object;
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	struct spa_loop *loop = &impl->loop;
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	struct spa_poll_event ep[32];
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	struct spa_list save;
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	struct spa_hook *hook;
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	int i, nfds;
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	spa_list_init(&save);
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	spa_list_consume(hook, &impl->hooks_list.list, link) {
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		spa_list_remove(&hook->link);
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		spa_list_prepend(&save, &hook->link);
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		spa_callbacks_call(&hook->cb, struct spa_loop_control_hooks, before, 0);
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	}
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	spa_loop_control_hook_before(&impl->hooks_list);
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	nfds = spa_system_pollfd_wait(impl->system, impl->poll_fd, ep, SPA_N_ELEMENTS(ep), timeout);
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	spa_list_consume(hook, &save, link) {
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		spa_list_remove(&hook->link);
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		spa_list_append(&impl->hooks_list.list, &hook->link);
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		spa_callbacks_call(&hook->cb, struct spa_loop_control_hooks, after, 0);
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	}
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	spa_loop_control_hook_after(&impl->hooks_list);
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	if (SPA_UNLIKELY(nfds < 0))
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		return nfds;
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