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examples: add audio source with ringbuffer
Add an example of a stream that plays data from a ringbuffer that is filled from some other thread.
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src/examples/audio-src-ring.c
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src/examples/audio-src-ring.c
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/* PipeWire */
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/* SPDX-FileCopyrightText: Copyright © 2024 Wim Taymans */
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/* SPDX-License-Identifier: MIT */
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/*
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[title]
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Audio source using \ref pw_stream "pw_stream" and ringbuffer.
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[title]
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*/
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#include <stdio.h>
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#include <errno.h>
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#include <math.h>
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#include <signal.h>
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#include <spa/param/audio/format-utils.h>
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#include <spa/utils/ringbuffer.h>
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#include <pipewire/pipewire.h>
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#define M_PI_M2f (float)(M_PI+M_PI)
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#define DEFAULT_RATE 44100
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#define DEFAULT_CHANNELS 2
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#define DEFAULT_VOLUME 0.7f
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#define BUFFER_SIZE (16*1024)
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struct data {
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struct pw_main_loop *main_loop;
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struct pw_loop *loop;
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struct pw_stream *stream;
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float accumulator;
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struct spa_source *refill_event;
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struct spa_ringbuffer ring;
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float buffer[BUFFER_SIZE * DEFAULT_CHANNELS];
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};
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static void fill_f32(struct data *d, uint32_t offset, int n_frames)
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{
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float val;
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int i, c;
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for (i = 0; i < n_frames; i++) {
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d->accumulator += M_PI_M2f * 440 / DEFAULT_RATE;
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if (d->accumulator >= M_PI_M2f)
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d->accumulator -= M_PI_M2f;
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val = sinf(d->accumulator) * DEFAULT_VOLUME;
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for (c = 0; c < DEFAULT_CHANNELS; c++)
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d->buffer[((offset + i) % BUFFER_SIZE) * DEFAULT_CHANNELS + c] = val;
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}
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}
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static void do_refill(void *userdata, uint64_t count)
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{
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struct data *data = userdata;
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int32_t filled;
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uint32_t index, avail;
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filled = spa_ringbuffer_get_write_index(&data->ring, &index);
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/* we xrun, this can not happen because we never read more
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* than what there is in the ringbuffer and we never write more than
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* what is left */
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spa_assert(filled >= 0);
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spa_assert(filled <= BUFFER_SIZE);
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/* this is how much samples we can write */
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avail = BUFFER_SIZE - filled;
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/* write new samples to the ringbuffer from the given index */
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fill_f32(data, index, avail);
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/* and advance the ringbuffer */
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spa_ringbuffer_write_update(&data->ring, index + avail);
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}
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/* our data processing function is in general:
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*
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* struct pw_buffer *b;
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* b = pw_stream_dequeue_buffer(stream);
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*
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* .. generate stuff in the buffer ...
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*
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* pw_stream_queue_buffer(stream, b);
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*/
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static void on_process(void *userdata)
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{
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struct data *data = userdata;
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struct pw_buffer *b;
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struct spa_buffer *buf;
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int n_frames, stride;
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uint8_t *p;
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uint32_t index;
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int32_t avail;
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if ((b = pw_stream_dequeue_buffer(data->stream)) == NULL) {
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pw_log_warn("out of buffers: %m");
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return;
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}
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buf = b->buffer;
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if ((p = buf->datas[0].data) == NULL)
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return;
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/* the amount of space in the ringbuffer and the read index */
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avail = spa_ringbuffer_get_read_index(&data->ring, &index);
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stride = sizeof(float) * DEFAULT_CHANNELS;
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n_frames = buf->datas[0].maxsize / stride;
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if (b->requested)
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n_frames = SPA_MIN((int)b->requested, n_frames);
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if (avail < (int32_t)n_frames) {
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/* there is not enough data available in the ringbuffer,
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* fill with silence and hope it will be filled next time */
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memset(p, 0, n_frames * stride);
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pw_log_warn("underrun");
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} else {
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/* enough data in the ringbuffer, copy it into the buffer data.
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* We use the number of samples as the read/write counters so we
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* need to multiply with the stride to get the byte offsets. */
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spa_ringbuffer_read_data(&data->ring,
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data->buffer, BUFFER_SIZE * stride,
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(index % BUFFER_SIZE) * stride,
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p, n_frames * stride);
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/* update the read pointer */
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spa_ringbuffer_read_update(&data->ring, index + n_frames);
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}
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buf->datas[0].chunk->offset = 0;
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buf->datas[0].chunk->stride = stride;
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buf->datas[0].chunk->size = n_frames * stride;
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pw_stream_queue_buffer(data->stream, b);
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/* signal the main thread to fill the ringbuffer */
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pw_loop_signal_event(data->loop, data->refill_event);
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}
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static const struct pw_stream_events stream_events = {
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PW_VERSION_STREAM_EVENTS,
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.process = on_process,
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};
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static void do_quit(void *userdata, int signal_number)
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{
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struct data *data = userdata;
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pw_main_loop_quit(data->main_loop);
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}
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int main(int argc, char *argv[])
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{
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struct data data = { 0, };
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const struct spa_pod *params[1];
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uint8_t buffer[1024];
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struct pw_properties *props;
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struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
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pw_init(&argc, &argv);
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data.main_loop = pw_main_loop_new(NULL);
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data.loop = pw_main_loop_get_loop(data.main_loop);
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pw_loop_add_signal(data.loop, SIGINT, do_quit, &data);
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pw_loop_add_signal(data.loop, SIGTERM, do_quit, &data);
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/* we're going to refill a ringbuffer from the main loop. Make an
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* event for this. */
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spa_ringbuffer_init(&data.ring);
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data.refill_event = pw_loop_add_event(data.loop, do_refill, &data);
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/* prefill the ringbuffer */
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do_refill(&data, 0);
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props = pw_properties_new(PW_KEY_MEDIA_TYPE, "Audio",
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PW_KEY_MEDIA_CATEGORY, "Playback",
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PW_KEY_MEDIA_ROLE, "Music",
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NULL);
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if (argc > 1)
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/* Set stream target if given on command line */
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pw_properties_set(props, PW_KEY_TARGET_OBJECT, argv[1]);
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data.stream = pw_stream_new_simple(
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data.loop,
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"audio-src-ring",
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props,
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&stream_events,
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&data);
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/* Make one parameter with the supported formats. The SPA_PARAM_EnumFormat
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* id means that this is a format enumeration (of 1 value). */
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params[0] = spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat,
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&SPA_AUDIO_INFO_RAW_INIT(
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.format = SPA_AUDIO_FORMAT_F32,
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.channels = DEFAULT_CHANNELS,
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.rate = DEFAULT_RATE ));
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/* Now connect this stream. We ask that our process function is
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* called in a realtime thread. */
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pw_stream_connect(data.stream,
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PW_DIRECTION_OUTPUT,
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PW_ID_ANY,
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PW_STREAM_FLAG_AUTOCONNECT |
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PW_STREAM_FLAG_MAP_BUFFERS |
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PW_STREAM_FLAG_RT_PROCESS,
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params, 1);
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/* and wait while we let things run */
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pw_main_loop_run(data.main_loop);
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pw_stream_destroy(data.stream);
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pw_main_loop_destroy(data.main_loop);
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pw_deinit();
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return 0;
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}
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@ -1,6 +1,7 @@
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# Examples, in order from simple to complicated
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examples = [
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'audio-src',
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'audio-src-ring',
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'audio-dsp-src',
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'audio-dsp-filter',
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'audio-capture',
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