examples: add audio source with ringbuffer

Add an example of a stream that plays data from a ringbuffer that is
filled from some other thread.
This commit is contained in:
Wim Taymans 2024-09-20 17:20:25 +02:00
parent 44a1d93b7d
commit e54cd0ef5c
2 changed files with 220 additions and 0 deletions

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@ -0,0 +1,219 @@
/* PipeWire */
/* SPDX-FileCopyrightText: Copyright © 2024 Wim Taymans */
/* SPDX-License-Identifier: MIT */
/*
[title]
Audio source using \ref pw_stream "pw_stream" and ringbuffer.
[title]
*/
#include <stdio.h>
#include <errno.h>
#include <math.h>
#include <signal.h>
#include <spa/param/audio/format-utils.h>
#include <spa/utils/ringbuffer.h>
#include <pipewire/pipewire.h>
#define M_PI_M2f (float)(M_PI+M_PI)
#define DEFAULT_RATE 44100
#define DEFAULT_CHANNELS 2
#define DEFAULT_VOLUME 0.7f
#define BUFFER_SIZE (16*1024)
struct data {
struct pw_main_loop *main_loop;
struct pw_loop *loop;
struct pw_stream *stream;
float accumulator;
struct spa_source *refill_event;
struct spa_ringbuffer ring;
float buffer[BUFFER_SIZE * DEFAULT_CHANNELS];
};
static void fill_f32(struct data *d, uint32_t offset, int n_frames)
{
float val;
int i, c;
for (i = 0; i < n_frames; i++) {
d->accumulator += M_PI_M2f * 440 / DEFAULT_RATE;
if (d->accumulator >= M_PI_M2f)
d->accumulator -= M_PI_M2f;
val = sinf(d->accumulator) * DEFAULT_VOLUME;
for (c = 0; c < DEFAULT_CHANNELS; c++)
d->buffer[((offset + i) % BUFFER_SIZE) * DEFAULT_CHANNELS + c] = val;
}
}
static void do_refill(void *userdata, uint64_t count)
{
struct data *data = userdata;
int32_t filled;
uint32_t index, avail;
filled = spa_ringbuffer_get_write_index(&data->ring, &index);
/* we xrun, this can not happen because we never read more
* than what there is in the ringbuffer and we never write more than
* what is left */
spa_assert(filled >= 0);
spa_assert(filled <= BUFFER_SIZE);
/* this is how much samples we can write */
avail = BUFFER_SIZE - filled;
/* write new samples to the ringbuffer from the given index */
fill_f32(data, index, avail);
/* and advance the ringbuffer */
spa_ringbuffer_write_update(&data->ring, index + avail);
}
/* our data processing function is in general:
*
* struct pw_buffer *b;
* b = pw_stream_dequeue_buffer(stream);
*
* .. generate stuff in the buffer ...
*
* pw_stream_queue_buffer(stream, b);
*/
static void on_process(void *userdata)
{
struct data *data = userdata;
struct pw_buffer *b;
struct spa_buffer *buf;
int n_frames, stride;
uint8_t *p;
uint32_t index;
int32_t avail;
if ((b = pw_stream_dequeue_buffer(data->stream)) == NULL) {
pw_log_warn("out of buffers: %m");
return;
}
buf = b->buffer;
if ((p = buf->datas[0].data) == NULL)
return;
/* the amount of space in the ringbuffer and the read index */
avail = spa_ringbuffer_get_read_index(&data->ring, &index);
stride = sizeof(float) * DEFAULT_CHANNELS;
n_frames = buf->datas[0].maxsize / stride;
if (b->requested)
n_frames = SPA_MIN((int)b->requested, n_frames);
if (avail < (int32_t)n_frames) {
/* there is not enough data available in the ringbuffer,
* fill with silence and hope it will be filled next time */
memset(p, 0, n_frames * stride);
pw_log_warn("underrun");
} else {
/* enough data in the ringbuffer, copy it into the buffer data.
* We use the number of samples as the read/write counters so we
* need to multiply with the stride to get the byte offsets. */
spa_ringbuffer_read_data(&data->ring,
data->buffer, BUFFER_SIZE * stride,
(index % BUFFER_SIZE) * stride,
p, n_frames * stride);
/* update the read pointer */
spa_ringbuffer_read_update(&data->ring, index + n_frames);
}
buf->datas[0].chunk->offset = 0;
buf->datas[0].chunk->stride = stride;
buf->datas[0].chunk->size = n_frames * stride;
pw_stream_queue_buffer(data->stream, b);
/* signal the main thread to fill the ringbuffer */
pw_loop_signal_event(data->loop, data->refill_event);
}
static const struct pw_stream_events stream_events = {
PW_VERSION_STREAM_EVENTS,
.process = on_process,
};
static void do_quit(void *userdata, int signal_number)
{
struct data *data = userdata;
pw_main_loop_quit(data->main_loop);
}
int main(int argc, char *argv[])
{
struct data data = { 0, };
const struct spa_pod *params[1];
uint8_t buffer[1024];
struct pw_properties *props;
struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
pw_init(&argc, &argv);
data.main_loop = pw_main_loop_new(NULL);
data.loop = pw_main_loop_get_loop(data.main_loop);
pw_loop_add_signal(data.loop, SIGINT, do_quit, &data);
pw_loop_add_signal(data.loop, SIGTERM, do_quit, &data);
/* we're going to refill a ringbuffer from the main loop. Make an
* event for this. */
spa_ringbuffer_init(&data.ring);
data.refill_event = pw_loop_add_event(data.loop, do_refill, &data);
/* prefill the ringbuffer */
do_refill(&data, 0);
props = pw_properties_new(PW_KEY_MEDIA_TYPE, "Audio",
PW_KEY_MEDIA_CATEGORY, "Playback",
PW_KEY_MEDIA_ROLE, "Music",
NULL);
if (argc > 1)
/* Set stream target if given on command line */
pw_properties_set(props, PW_KEY_TARGET_OBJECT, argv[1]);
data.stream = pw_stream_new_simple(
data.loop,
"audio-src-ring",
props,
&stream_events,
&data);
/* Make one parameter with the supported formats. The SPA_PARAM_EnumFormat
* id means that this is a format enumeration (of 1 value). */
params[0] = spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat,
&SPA_AUDIO_INFO_RAW_INIT(
.format = SPA_AUDIO_FORMAT_F32,
.channels = DEFAULT_CHANNELS,
.rate = DEFAULT_RATE ));
/* Now connect this stream. We ask that our process function is
* called in a realtime thread. */
pw_stream_connect(data.stream,
PW_DIRECTION_OUTPUT,
PW_ID_ANY,
PW_STREAM_FLAG_AUTOCONNECT |
PW_STREAM_FLAG_MAP_BUFFERS |
PW_STREAM_FLAG_RT_PROCESS,
params, 1);
/* and wait while we let things run */
pw_main_loop_run(data.main_loop);
pw_stream_destroy(data.stream);
pw_main_loop_destroy(data.main_loop);
pw_deinit();
return 0;
}

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# Examples, in order from simple to complicated
examples = [
'audio-src',
'audio-src-ring',
'audio-dsp-src',
'audio-dsp-filter',
'audio-capture',