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control: improve UMP to Midi conversiom
Improve the spa_ump_to_midi function so that it can consume multiple UMP messages and produce multiple midi messages. Some UMP messages (like program changes) need to be translated into up to 3 midi messages. Do this byt adding a state to the function and by making it consume the input bytes, just like the spa_ump_from_midi function. Adapt code to this new world. This is a little API break..
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13 changed files with 307 additions and 228 deletions
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@ -788,30 +788,35 @@ static int write_data(struct impl *this, struct spa_data *d)
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while (spa_pod_parser_get_control_body(&parser, &c, &c_body) >= 0) {
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int size;
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uint8_t event[32];
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const uint32_t *ump = c_body;
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size_t ump_size = c.value.size;
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uint64_t state = 0;
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if (c.type != SPA_CONTROL_UMP)
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continue;
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time = SPA_MAX(time, this->current_time + c.offset * SPA_NSEC_PER_SEC / this->rate);
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size = spa_ump_to_midi(c_body, c.value.size, event, sizeof(event));
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if (size <= 0)
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continue;
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while (ump_size > 0) {
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size = spa_ump_to_midi(&ump, &ump_size, event, sizeof(event), &state);
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if (size <= 0)
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break;
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spa_log_trace(this->log, "%p: output event:0x%x time:%"PRIu64, this,
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(size > 0) ? event[0] : 0, time);
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spa_log_trace(this->log, "%p: output event:0x%x time:%"PRIu64, this,
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(size > 0) ? event[0] : 0, time);
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do {
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res = spa_bt_midi_writer_write(&this->writer,
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time, event, size);
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if (res < 0) {
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return res;
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} else if (res) {
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int res2;
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if ((res2 = flush_packet(this)) < 0)
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return res2;
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}
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} while (res);
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do {
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res = spa_bt_midi_writer_write(&this->writer,
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time, event, size);
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if (res < 0) {
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return res;
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} else if (res) {
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int res2;
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if ((res2 = flush_packet(this)) < 0)
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return res2;
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}
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} while (res);
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}
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}
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if ((res = flush_packet(this)) < 0)
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