reintroduce channels

Bring back the channel object. Making a node and port on the client side
was rather awkward because of the async nature of many methods. It feels
better to have a specific communication channel object to interface with
a server side port.
Use port activate/deactivate to start/stop streams
Remove links from the ports. We let other objects install a callback on
the port to receive and route buffers.
This commit is contained in:
Wim Taymans 2016-07-20 17:29:34 +02:00
parent eefe6aacb9
commit e167d30296
26 changed files with 2840 additions and 675 deletions

View file

@ -69,6 +69,12 @@
</interface>
<interface name='org.pinos.Client1'>
<!-- Sender: Sender of the client -->
<property name='Sender' type='s' access='read' />
<!-- Name: Properties of the client -->
<property name='Properties' type='a{sv}' access='read' />
</interface>
<!--
org.pinos.Channel: