reintroduce channels

Bring back the channel object. Making a node and port on the client side
was rather awkward because of the async nature of many methods. It feels
better to have a specific communication channel object to interface with
a server side port.
Use port activate/deactivate to start/stop streams
Remove links from the ports. We let other objects install a callback on
the port to receive and route buffers.
This commit is contained in:
Wim Taymans 2016-07-20 17:29:34 +02:00
parent eefe6aacb9
commit e167d30296
26 changed files with 2840 additions and 675 deletions

View file

@ -414,6 +414,13 @@ subscription_cb (PinosSubscribe *subscribe,
else if (event == PINOS_SUBSCRIPTION_EVENT_REMOVE)
priv->ports = g_list_remove (priv->ports, object);
break;
case PINOS_SUBSCRIPTION_FLAG_CHANNEL:
if (event == PINOS_SUBSCRIPTION_EVENT_NEW)
priv->channels = g_list_prepend (priv->channels, object);
else if (event == PINOS_SUBSCRIPTION_EVENT_REMOVE)
priv->channels = g_list_remove (priv->channels, object);
break;
}
if (flags & priv->subscription_mask)