modules: use TARGET_OBJECT instead of NODE_TARGET

This commit is contained in:
Wim Taymans 2022-07-11 13:52:35 +02:00
parent dedbf39ab5
commit de65fd442f
3 changed files with 10 additions and 7 deletions

View file

@ -90,7 +90,7 @@
* - \ref PW_KEY_NODE_GROUP
* - \ref PW_KEY_NODE_VIRTUAL
* - \ref PW_KEY_MEDIA_CLASS
* - \ref PW_KEY_NODE_TARGET to specify the remote name or id to link to
* - \ref PW_KEY_TARGET_OBJECT to specify the remote node.name or serial.id to link to
*
* ## Example configuration of a virtual sink
*
@ -104,7 +104,7 @@
* #audio.rate=<sample rate>
* #audio.channels=<number of channels>
* #audio.position=<channel map>
* #node.target=<remote target node>
* #target.object=<remote target name>
* stream.props = {
* # extra sink properties
* }
@ -660,7 +660,9 @@ static int create_pulse_stream(struct impl *impl)
pa_stream_set_overflow_callback(impl->pa_stream, stream_overflow_cb, impl);
pa_stream_set_latency_update_callback(impl->pa_stream, stream_latency_update_cb, impl);
remote_node_target = pw_properties_get(impl->props, PW_KEY_NODE_TARGET);
remote_node_target = pw_properties_get(impl->props, PW_KEY_TARGET_OBJECT);
if (remote_node_target == NULL)
remote_node_target = pw_properties_get(impl->props, PW_KEY_NODE_TARGET);
bufferattr.fragsize = (uint32_t) -1;
bufferattr.minreq = (uint32_t) -1;