modules: use TARGET_OBJECT instead of NODE_TARGET

This commit is contained in:
Wim Taymans 2022-07-11 13:52:35 +02:00
parent dedbf39ab5
commit de65fd442f
3 changed files with 10 additions and 7 deletions

View file

@ -94,7 +94,7 @@
* - \ref PW_KEY_NODE_GROUP
* - \ref PW_KEY_NODE_VIRTUAL
* - \ref PW_KEY_MEDIA_CLASS
* - \ref PW_KEY_NODE_TARGET to specify the remote name or id to link to
* - \ref PW_KEY_TARGET_OBJECT to specify the remote name or serial id to link to
*
* When not otherwise specified, the pipe will accept or produce a
* 16 bits, stereo, 48KHz sample stream.
@ -112,7 +112,7 @@
* #audio.rate=<sample rate>
* #audio.channels=<number of channels>
* #audio.position=<channel map>
* #node.target=<remote target node>
* #target.object=<remote target node>
* stream.props = {
* # extra sink properties
* }
@ -139,7 +139,7 @@ PW_LOG_TOPIC_STATIC(mod_topic, "mod." NAME);
"[ node.latency=<latency as fraction> ] " \
"[ node.name=<name of the nodes> ] " \
"[ node.description=<description of the nodes> ] " \
"[ node.target=<remote node target name> ] " \
"[ target.object=<remote node target name> ] " \
"[ audio.format=<sample format> ] " \
"[ audio.rate=<sample rate> ] " \
"[ audio.channels=<number of channels> ] " \