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modules: use TARGET_OBJECT instead of NODE_TARGET
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3 changed files with 10 additions and 7 deletions
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@ -94,7 +94,7 @@
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* - \ref PW_KEY_NODE_GROUP
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* - \ref PW_KEY_NODE_VIRTUAL
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* - \ref PW_KEY_MEDIA_CLASS
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* - \ref PW_KEY_NODE_TARGET to specify the remote name or id to link to
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* - \ref PW_KEY_TARGET_OBJECT to specify the remote name or serial id to link to
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*
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* When not otherwise specified, the pipe will accept or produce a
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* 16 bits, stereo, 48KHz sample stream.
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@ -112,7 +112,7 @@
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* #audio.rate=<sample rate>
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* #audio.channels=<number of channels>
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* #audio.position=<channel map>
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* #node.target=<remote target node>
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* #target.object=<remote target node>
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* stream.props = {
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* # extra sink properties
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* }
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@ -139,7 +139,7 @@ PW_LOG_TOPIC_STATIC(mod_topic, "mod." NAME);
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"[ node.latency=<latency as fraction> ] " \
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"[ node.name=<name of the nodes> ] " \
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"[ node.description=<description of the nodes> ] " \
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"[ node.target=<remote node target name> ] " \
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"[ target.object=<remote node target name> ] " \
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"[ audio.format=<sample format> ] " \
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"[ audio.rate=<sample rate> ] " \
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"[ audio.channels=<number of channels> ] " \
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