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pulse-server: reduce min quantum to 128/48000
some games want 5ms latency and the 256/48000 previous min value was 5.3ms and just a little too high, reduce this because we probably can.
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3 changed files with 12 additions and 12 deletions
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@ -56,12 +56,12 @@
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#include "utils.h"
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#include "volume.h"
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#define DEFAULT_MIN_REQ "256/48000"
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#define DEFAULT_MIN_REQ "128/48000"
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#define DEFAULT_DEFAULT_REQ "960/48000"
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#define DEFAULT_MIN_FRAG "256/48000"
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#define DEFAULT_MIN_FRAG "128/48000"
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#define DEFAULT_DEFAULT_FRAG "96000/48000"
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#define DEFAULT_DEFAULT_TLENGTH "96000/48000"
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#define DEFAULT_MIN_QUANTUM "256/48000"
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#define DEFAULT_MIN_QUANTUM "128/48000"
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#define DEFAULT_FORMAT "F32"
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#define DEFAULT_POSITION "[ FL FR ]"
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#define DEFAULT_IDLE_TIMEOUT "0"
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