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	pulse-server: reduce min quantum to 128/48000
some games want 5ms latency and the 256/48000 previous min value was 5.3ms and just a little too high, reduce this because we probably can.
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					 3 changed files with 12 additions and 12 deletions
				
			
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			@ -56,12 +56,12 @@
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#include "utils.h"
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#include "volume.h"
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#define DEFAULT_MIN_REQ		"256/48000"
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#define DEFAULT_MIN_REQ		"128/48000"
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#define DEFAULT_DEFAULT_REQ	"960/48000"
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#define DEFAULT_MIN_FRAG	"256/48000"
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#define DEFAULT_MIN_FRAG	"128/48000"
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#define DEFAULT_DEFAULT_FRAG	"96000/48000"
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#define DEFAULT_DEFAULT_TLENGTH	"96000/48000"
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#define DEFAULT_MIN_QUANTUM	"256/48000"
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#define DEFAULT_MIN_QUANTUM	"128/48000"
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#define DEFAULT_FORMAT		"F32"
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#define DEFAULT_POSITION	"[ FL FR ]"
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#define DEFAULT_IDLE_TIMEOUT	"0"
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