pulse-server: reduce min quantum to 128/48000

some games want 5ms latency and the 256/48000 previous min value was
5.3ms and just a little too high, reduce this because we probably can.
This commit is contained in:
Wim Taymans 2023-03-08 11:10:39 +01:00
parent af91ae67de
commit ddbb54fd6f
3 changed files with 12 additions and 12 deletions

View file

@ -95,12 +95,12 @@ pulse.properties = {
# client.access = "restricted" # permissions for clients
#}
]
#pulse.min.req = 256/48000 # 5ms
#pulse.min.req = 128/48000 # 2.6ms
#pulse.default.req = 960/48000 # 20 milliseconds
#pulse.min.frag = 256/48000 # 5ms
#pulse.min.frag = 128/48000 # 2.6ms
#pulse.default.frag = 96000/48000 # 2 seconds
#pulse.default.tlength = 96000/48000 # 2 seconds
#pulse.min.quantum = 256/48000 # 5ms
#pulse.min.quantum = 128/48000 # 5ms
#pulse.idle.timeout = 0 # don't pause after underruns
#pulse.default.format = F32
#pulse.default.position = [ FL FR ]