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	spa: avoid using SPA_AUDIO_MAX_CHANNELS
Use SPA_N_ELEMENTS instead of the array we try to handle.
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					 7 changed files with 22 additions and 16 deletions
				
			
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			@ -1228,8 +1228,9 @@ static int probe_ffado_device(struct impl *impl)
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		impl->source.ports[i] = port;
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	}
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	if (impl->source.info.channels != n_channels) {
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		uint32_t n_pos = SPA_MIN(n_channels, SPA_N_ELEMENTS(impl->source.info.position));
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		impl->source.info.channels = n_channels;
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		for (i = 0; i < SPA_MIN(impl->source.info.channels, SPA_AUDIO_MAX_CHANNELS); i++)
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		for (i = 0; i < n_pos; i++)
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			impl->source.info.position[i] = SPA_AUDIO_CHANNEL_AUX0 + i;
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	}
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			@ -1254,8 +1255,9 @@ static int probe_ffado_device(struct impl *impl)
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		impl->sink.ports[i] = port;
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	}
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	if (impl->sink.info.channels != n_channels) {
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		uint32_t n_pos = SPA_MIN(n_channels, SPA_N_ELEMENTS(impl->sink.info.position));
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		impl->sink.info.channels = n_channels;
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		for (i = 0; i < SPA_MIN(impl->sink.info.channels, SPA_AUDIO_MAX_CHANNELS); i++)
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		for (i = 0; i < n_pos; i++)
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			impl->sink.info.position[i] = SPA_AUDIO_CHANNEL_AUX0 + i;
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	}
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