System: More work on making system functions pluggable

Move the epoll functions to the system functions and make the loop
use those. Use simple mask for events instead of enum.
Add the used system api in pw_loop.
Add System API to spa_support and use it where possible.
Pass the system API used in the realtime loops in spa_support as
well and use this in the realtime paths.
Improve bootstrapping, load only the log and cpu interfaces because
those can/need to be shared between instances. Let the core load
the other interfaces.
Add keys to configure the System and Loop implementations used in
pw_loop.
This commit is contained in:
Wim Taymans 2019-06-06 15:21:40 +02:00
parent 86dc0496a5
commit db88e9f954
22 changed files with 455 additions and 342 deletions

View file

@ -33,6 +33,7 @@
#include <spa/support/loop.h>
#include <spa/support/log.h>
#include <spa/support/system.h>
#include <spa/utils/list.h>
#include <spa/utils/keys.h>
#include <spa/monitor/device.h>
@ -91,8 +92,8 @@ struct impl {
struct spa_node node;
struct spa_log *log;
struct spa_loop *main_loop;
struct spa_loop *data_loop;
struct spa_system *data_system;
struct spa_hook_list hooks;
struct spa_callbacks callbacks;
@ -392,7 +393,7 @@ static void a2dp_on_ready_read(struct spa_source *source)
}
/* update the current pts */
clock_gettime(CLOCK_MONOTONIC, &this->now);
spa_system_clock_gettime(this->data_system, CLOCK_MONOTONIC, &this->now);
again:
/* read data from socket */
@ -1113,19 +1114,24 @@ impl_init(const struct spa_handle_factory *factory,
this = (struct impl *) handle;
for (i = 0; i < n_support; i++) {
if (support[i].type == SPA_TYPE_INTERFACE_Log)
switch (support[i].type) {
case SPA_TYPE_INTERFACE_Log:
this->log = support[i].data;
else if (support[i].type == SPA_TYPE_INTERFACE_DataLoop)
break;
case SPA_TYPE_INTERFACE_DataLoop:
this->data_loop = support[i].data;
else if (support[i].type == SPA_TYPE_INTERFACE_MainLoop)
this->main_loop = support[i].data;
break;
case SPA_TYPE_INTERFACE_DataSystem:
this->data_system = support[i].data;
break;
}
}
if (this->data_loop == NULL) {
spa_log_error(this->log, "a data loop is needed");
return -EINVAL;
}
if (this->main_loop == NULL) {
spa_log_error(this->log, "a main loop is needed");
if (this->data_system == NULL) {
spa_log_error(this->log, "a data system is needed");
return -EINVAL;
}