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libcamera: allocate memory according to the number of discontiguous memory
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fb2b314660
commit
d67882fa10
2 changed files with 26 additions and 1 deletions
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@ -69,6 +69,7 @@ struct port {
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StreamConfiguration streamConfig;
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uint32_t memtype = 0;
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uint32_t buffers_blocks = 1;
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struct buffer buffers[MAX_BUFFERS];
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uint32_t n_buffers = 0;
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@ -553,7 +554,7 @@ next:
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param = (struct spa_pod*)spa_pod_builder_add_object(&b,
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SPA_TYPE_OBJECT_ParamBuffers, id,
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SPA_PARAM_BUFFERS_buffers, SPA_POD_CHOICE_RANGE_Int(n_buffers, n_buffers, n_buffers),
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SPA_PARAM_BUFFERS_blocks, SPA_POD_Int(1),
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SPA_PARAM_BUFFERS_blocks, SPA_POD_Int(port->buffers_blocks),
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SPA_PARAM_BUFFERS_size, SPA_POD_Int(port->streamConfig.frameSize),
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SPA_PARAM_BUFFERS_stride, SPA_POD_Int(port->streamConfig.stride));
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break;
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@ -109,6 +109,30 @@ static int allocBuffers(struct impl *impl, struct port *port, unsigned int count
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}
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impl->requestPool.push_back(std::move(request));
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}
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/* Some devices require data for each output video frame to be
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* placed in discontiguous memory buffers. In such cases, one
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* video frame has to be addressed using more than one memory.
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* address. Therefore, need calculate the number of discontiguous
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* memory and allocate the specified amount of memory */
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Stream *stream = impl->config->at(0).stream();
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const std::vector<std::unique_ptr<FrameBuffer>> &bufs =
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impl->allocator->buffers(stream);
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const std::vector<libcamera::FrameBuffer::Plane> &planes = bufs[0]->planes();
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int fd = -1;
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uint32_t buffers_blocks = 0;
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for (const FrameBuffer::Plane &plane : planes) {
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const int current_fd = plane.fd.get();
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if (current_fd >= 0 && current_fd != fd) {
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buffers_blocks += 1;
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fd = current_fd;
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}
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}
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if (buffers_blocks > 0) {
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port->buffers_blocks = buffers_blocks;
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}
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return res;
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}
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