node: remove node state

Remove the node state. The state of the node is based on the state
of the ports, which can be derived directly from calling the port
methods. Track this state in the Port instead.
Add a mixer module that puts a mixer in from of audio sinks. This allows
multiple clients to play on one sink (still has some bugs). do some
fixes in the mixer and the scheduler to make this work.
This commit is contained in:
Wim Taymans 2017-04-08 20:33:54 +02:00
parent 28389e05f3
commit d3682067fa
30 changed files with 618 additions and 509 deletions

View file

@ -85,6 +85,7 @@ typedef struct {
} SpaVideoTestSrcProps;
#define MAX_BUFFERS 16
#define MAX_PORTS 1
typedef struct _VTSBuffer VTSBuffer;
@ -137,7 +138,8 @@ struct _SpaVideoTestSrc {
SpaList empty;
};
#define CHECK_PORT(this,d,p) ((d) == SPA_DIRECTION_OUTPUT && (p) == 0)
#define CHECK_PORT_NUM(this,d,p) ((d) == SPA_DIRECTION_OUTPUT && (p) < MAX_PORTS)
#define CHECK_PORT(this,d,p) (CHECK_PORT_NUM(this,d,p) && this->io)
#define DEFAULT_LIVE true
#define DEFAULT_PATTERN pattern_smpte_snow
@ -276,6 +278,7 @@ videotestsrc_make_buffer (SpaVideoTestSrc *this)
if (spa_list_is_empty (&this->empty)) {
set_timer (this, false);
spa_log_error (this->log, "videotestsrc %p: out of buffers", this);
return SPA_RESULT_OUT_OF_BUFFERS;
}
b = spa_list_first (&this->empty, VTSBuffer, link);
@ -321,13 +324,6 @@ videotestsrc_on_output (SpaSource *source)
send_have_output (this);
}
static void
update_state (SpaVideoTestSrc *this, SpaNodeState state)
{
this->node.state = state;
spa_log_info (this->log, "videotestsrc %p: update state %d", this, state);
}
static SpaResult
spa_videotestsrc_node_send_command (SpaNode *node,
SpaCommand *command)
@ -361,7 +357,6 @@ spa_videotestsrc_node_send_command (SpaNode *node,
this->started = true;
set_timer (this, true);
update_state (this, SPA_NODE_STATE_STREAMING);
}
else if (SPA_COMMAND_TYPE (command) == this->type.command_node.Pause) {
if (!this->have_format)
@ -375,7 +370,6 @@ spa_videotestsrc_node_send_command (SpaNode *node,
this->started = false;
set_timer (this, false);
update_state (this, SPA_NODE_STATE_PAUSED);
}
else
return SPA_RESULT_NOT_IMPLEMENTED;
@ -592,10 +586,7 @@ spa_videotestsrc_node_port_set_format (SpaNode *node,
this->params[1] = SPA_POD_BUILDER_DEREF (&b, f[0].ref, SpaAllocParam);
this->info.extra = NULL;
update_state (this, SPA_NODE_STATE_READY);
}
else
update_state (this, SPA_NODE_STATE_CONFIGURE);
return SPA_RESULT_OK;
}
@ -715,12 +706,6 @@ spa_videotestsrc_node_port_use_buffers (SpaNode *node,
}
this->n_buffers = n_buffers;
if (this->n_buffers > 0) {
update_state (this, SPA_NODE_STATE_PAUSED);
} else {
update_state (this, SPA_NODE_STATE_READY);
}
return SPA_RESULT_OK;
}
@ -759,7 +744,7 @@ spa_videotestsrc_node_port_set_io (SpaNode *node,
this = SPA_CONTAINER_OF (node, SpaVideoTestSrc, node);
spa_return_val_if_fail (CHECK_PORT (this, direction, port_id), SPA_RESULT_INVALID_PORT);
spa_return_val_if_fail (CHECK_PORT_NUM (this, direction, port_id), SPA_RESULT_INVALID_PORT);
this->io = io;
@ -839,7 +824,6 @@ spa_videotestsrc_node_process_output (SpaNode *node)
static const SpaNode videotestsrc_node = {
sizeof (SpaNode),
NULL,
SPA_NODE_STATE_INIT,
spa_videotestsrc_node_get_props,
spa_videotestsrc_node_set_props,
spa_videotestsrc_node_send_command,
@ -1015,8 +999,6 @@ videotestsrc_init (const SpaHandleFactory *factory,
if (this->props.live)
this->info.flags |= SPA_PORT_INFO_FLAG_LIVE;
this->node.state = SPA_NODE_STATE_CONFIGURE;
spa_log_info (this->log, "videotestsrc %p: initialized, async=%d", this, this->async);
return SPA_RESULT_OK;