doc: clarify the port id

It might be confused with port.id to state explicitly that this is
actually the object.id of a port.
This commit is contained in:
Wim Taymans 2025-02-13 21:11:06 +01:00
parent dbed1bdf3d
commit cfddbb033a

View file

@ -41,20 +41,20 @@
*
* ## Properties for the create_object call
*
* - `link.output.node`: The output node to use. This can be the node id, node.name,
* - `link.output.node`: The output node to use. This can be the node object.id, node.name,
* node.nick, node.description or object.path of a node. When the
* property is not given or NULL, the output port should be
* specified.
* - `link.output.port`: The output port to link. This can be a port id, port.name,
* - `link.output.port`: The output port to link. This can be a port object.id, port.name,
* port.alias or object.path. If an output node is specified, the
* port must belong to the node. If no output port is given, an
* output node must be specified and a random (unlinked) port will
* be used from the node.
* - `link.input.node`: The input node to use. This can be the node id, node.name,
* - `link.input.node`: The input node to use. This can be the node object.id, node.name,
* node.nick, node.description or object.path of a node. When the
* property is not given or NULL, the input port should be
* specified.
* - `link.input.port`: The input port to link. This can be a port id, port.name,
* - `link.input.port`: The input port to link. This can be a port object.id, port.name,
* port.alias or object.path. If an input node is specified, the
* port must belong to the node. If no input port is given, an
* input node must be specified and a random (unlinked) port will