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Type changes
Only allow properties inside objects, this makes it easier to iterate the object, which is needed for efficiently processing control streams. Add a choice type to mark variable properties. SPA_TYPE_Enum -> SPA_TYPE_Id to avoid confusion with choice enum Make it easier to allocate and initialize properties on the stack Make more efficient methods to make objects.
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63 changed files with 2253 additions and 1880 deletions
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@ -360,8 +360,9 @@ static int negotiate_formats(struct data *data)
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spa_pod_builder_init(&b, buffer, sizeof(buffer));
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format = spa_pod_builder_object(&b,
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SPA_TYPE_OBJECT_Format, 0,
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":", SPA_FORMAT_mediaType, "I", SPA_MEDIA_TYPE_binary,
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":", SPA_FORMAT_mediaSubtype, "I", SPA_MEDIA_SUBTYPE_raw);
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SPA_FORMAT_mediaType, &SPA_POD_Id(SPA_MEDIA_TYPE_binary),
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SPA_FORMAT_mediaSubtype, &SPA_POD_Id(SPA_MEDIA_SUBTYPE_raw),
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0);
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if ((res = spa_node_port_set_param(data->sink,
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SPA_DIRECTION_INPUT, 0,
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