Type changes

Only allow properties inside objects, this makes it easier to
iterate the object, which is needed for efficiently processing
control streams.
Add a choice type to mark variable properties.
SPA_TYPE_Enum -> SPA_TYPE_Id to avoid confusion with choice enum
Make it easier to allocate and initialize properties on the stack
Make more efficient methods to make objects.
This commit is contained in:
Wim Taymans 2018-09-05 16:41:07 +02:00
parent 03fdabd155
commit cc842cbdc8
63 changed files with 2253 additions and 1880 deletions

View file

@ -275,8 +275,10 @@ spa_ffmpeg_dec_node_port_enum_params(struct spa_node *node,
SPA_PARAM_Format };
if (*index < SPA_N_ELEMENTS(list))
param = spa_pod_builder_object(&b, SPA_TYPE_OBJECT_ParamList, id,
":", SPA_PARAM_LIST_id, "I", list[*index]);
param = spa_pod_builder_object(&b,
SPA_TYPE_OBJECT_ParamList, id,
SPA_PARAM_LIST_id, &SPA_POD_Id(list[*index]),
0);
else
return 0;
break;

View file

@ -264,8 +264,10 @@ spa_ffmpeg_enc_node_port_enum_params(struct spa_node *node,
SPA_PARAM_Format };
if (*index < SPA_N_ELEMENTS(list))
param = spa_pod_builder_object(&b, SPA_TYPE_OBJECT_ParamList, id,
":", SPA_PARAM_LIST_id, "I", list[*index]);
param = spa_pod_builder_object(&b,
SPA_TYPE_OBJECT_ParamList, id,
SPA_PARAM_LIST_id, &SPA_POD_Id(list[*index]),
0);
else
return 0;
break;