Type changes

Only allow properties inside objects, this makes it easier to
iterate the object, which is needed for efficiently processing
control streams.
Add a choice type to mark variable properties.
SPA_TYPE_Enum -> SPA_TYPE_Id to avoid confusion with choice enum
Make it easier to allocate and initialize properties on the stack
Make more efficient methods to make objects.
This commit is contained in:
Wim Taymans 2018-09-05 16:41:07 +02:00
parent 03fdabd155
commit cc842cbdc8
63 changed files with 2253 additions and 1880 deletions

View file

@ -55,7 +55,7 @@ static const struct spa_type_info spa_type_node_event_id[] = {
};
static const struct spa_type_info spa_type_node_event[] = {
{ 0, SPA_TYPE_NODE_EVENT_BASE, SPA_TYPE_Enum, spa_type_node_event_id },
{ 0, SPA_TYPE_NODE_EVENT_BASE, SPA_TYPE_Id, spa_type_node_event_id },
{ 0, NULL, },
};
@ -75,7 +75,7 @@ static const struct spa_type_info spa_type_node_command_id[] = {
};
static const struct spa_type_info spa_type_node_command[] = {
{ 0, SPA_TYPE_NODE_COMMAND_BASE, SPA_TYPE_Enum, spa_type_node_command_id },
{ 0, SPA_TYPE_NODE_COMMAND_BASE, SPA_TYPE_Id, spa_type_node_command_id },
{ 0, NULL, },
};