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Type changes
Only allow properties inside objects, this makes it easier to iterate the object, which is needed for efficiently processing control streams. Add a choice type to mark variable properties. SPA_TYPE_Enum -> SPA_TYPE_Id to avoid confusion with choice enum Make it easier to allocate and initialize properties on the stack Make more efficient methods to make objects.
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parent
03fdabd155
commit
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63 changed files with 2253 additions and 1880 deletions
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@ -38,7 +38,7 @@ static const struct spa_type_info spa_type_monitor_event_id[] = {
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};
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static const struct spa_type_info spa_type_monitor_event[] = {
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{ 0, SPA_TYPE_MONITOR_EVENT_BASE, SPA_TYPE_Enum, spa_type_monitor_event_id },
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{ 0, SPA_TYPE_MONITOR_EVENT_BASE, SPA_TYPE_Id, spa_type_monitor_event_id },
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{ 0, NULL, },
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};
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@ -66,9 +66,9 @@ static const struct spa_type_info spa_type_monitor_item_state[] = {
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static const struct spa_type_info spa_type_monitor_item[] = {
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{ SPA_MONITOR_ITEM_START, SPA_TYPE_MONITOR_ITEM_BASE, SPA_TYPE_Int, },
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{ SPA_MONITOR_ITEM_id, SPA_TYPE_MONITOR_ITEM_BASE "id", SPA_TYPE_String, },
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{ SPA_MONITOR_ITEM_flags, SPA_TYPE_MONITOR_ITEM_BASE "flags", SPA_TYPE_Enum,
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{ SPA_MONITOR_ITEM_flags, SPA_TYPE_MONITOR_ITEM_BASE "flags", SPA_TYPE_Id,
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spa_type_monitor_item_flags },
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{ SPA_MONITOR_ITEM_state, SPA_TYPE_MONITOR_ITEM_BASE "state", SPA_TYPE_Enum,
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{ SPA_MONITOR_ITEM_state, SPA_TYPE_MONITOR_ITEM_BASE "state", SPA_TYPE_Id,
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spa_type_monitor_item_state },
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{ SPA_MONITOR_ITEM_name, SPA_TYPE_MONITOR_ITEM_BASE "name", SPA_TYPE_String, },
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{ SPA_MONITOR_ITEM_class, SPA_TYPE_MONITOR_ITEM_BASE "class", SPA_TYPE_String, },
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