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	loop: remove destroy list
Now that sources can't be dispatched anymore after a _remove, we don't need to keep the destroy_list anymore and we can free the source immediately. See #2114
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					 1 changed files with 1 additions and 16 deletions
				
			
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			@ -75,7 +75,6 @@ struct impl {
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        struct spa_system *system;
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	struct spa_list source_list;
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	struct spa_list destroy_list;
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	struct spa_hook_list hooks_list;
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	int poll_fd;
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			@ -309,14 +308,6 @@ static void loop_leave(void *object)
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	impl->thread = 0;
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}
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static inline void process_destroy(struct impl *impl)
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{
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	struct source_impl *source, *tmp;
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	spa_list_for_each_safe(source, tmp, &impl->destroy_list, link)
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		free(source);
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	spa_list_init(&impl->destroy_list);
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}
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static int loop_iterate(void *object, int timeout)
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{
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	struct impl *impl = object;
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			@ -346,9 +337,6 @@ static int loop_iterate(void *object, int timeout)
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		if (SPA_LIKELY(s && s->rmask))
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			s->func(s);
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	}
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	if (SPA_UNLIKELY(!spa_list_is_empty(&impl->destroy_list)))
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		process_destroy(impl);
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	impl->n_dispatching = 0;
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	return nfds;
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}
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			@ -703,7 +691,7 @@ static void loop_destroy_source(void *object, struct spa_source *source)
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		spa_system_close(impl->impl->system, source->fd);
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		source->fd = -1;
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	}
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	spa_list_insert(&impl->impl->destroy_list, &impl->link);
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	free(source);
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}
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static const struct spa_loop_methods impl_loop = {
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			@ -770,8 +758,6 @@ static int impl_clear(struct spa_handle *handle)
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	spa_list_consume(source, &impl->source_list, link)
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		loop_destroy_source(impl, &source->source);
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	process_destroy(impl);
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	spa_system_close(impl->system, impl->ack_fd);
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	spa_system_close(impl->system, impl->poll_fd);
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			@ -833,7 +819,6 @@ impl_init(const struct spa_handle_factory *factory,
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	impl->poll_fd = res;
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	spa_list_init(&impl->source_list);
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	spa_list_init(&impl->destroy_list);
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	spa_hook_list_init(&impl->hooks_list);
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	impl->buffer_data = SPA_PTR_ALIGN(impl->buffer_mem, MAX_ALIGN, uint8_t);
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