loop: spa_loop_invoke -> spa_loop_locked where possible

When we simply need to change some state for the code executed in the
loop, we can use locked() instead of invoke(). This is more efficient
and avoids some context switches in the normal case.
This commit is contained in:
Wim Taymans 2025-05-30 11:59:35 +02:00
parent b943c31fd8
commit c45d667934
29 changed files with 75 additions and 75 deletions

View file

@ -384,7 +384,7 @@ on_connect(void *data, int fd, uint32_t mask)
if (server->n_clients > 0) {
int m = server->source->mask;
SPA_FLAG_CLEAR(m, SPA_IO_IN);
pw_loop_update_io(impl->loop, server->source, m);
pw_loop_update_io(impl->main_loop, server->source, m);
server->wait_clients++;
}
}
@ -404,7 +404,7 @@ on_connect(void *data, int fd, uint32_t mask)
pw_log_debug("server %p: new client %p fd:%d", server, client, client_fd);
client->source = pw_loop_add_io(impl->loop,
client->source = pw_loop_add_io(impl->main_loop,
client_fd,
SPA_IO_ERR | SPA_IO_HUP | SPA_IO_IN,
true, on_client_data, client);
@ -949,7 +949,7 @@ static int server_start(struct server *server, const struct sockaddr_storage *ad
if (fd < 0)
return fd;
server->source = pw_loop_add_io(impl->loop, fd, SPA_IO_IN, true, on_connect, server);
server->source = pw_loop_add_io(impl->main_loop, fd, SPA_IO_IN, true, on_connect, server);
if (server->source == NULL) {
res = -errno;
pw_log_error("server %p: can't create server source: %m", impl);
@ -1100,7 +1100,7 @@ void server_free(struct server *server)
spa_hook_list_call(&impl->hooks, struct impl_events, server_stopped, 0, server);
if (server->source)
pw_loop_destroy_source(impl->loop, server->source);
pw_loop_destroy_source(impl->main_loop, server->source);
if (server->addr.ss_family == AF_UNIX && !server->activated)
unlink(((const struct sockaddr_un *) &server->addr)->sun_path);