vulkan: Add pixel-formats to query format properties

We need a database of pixel format properties to remove hardcoded magic
numbers. This commit creates a simple function to query the bytes per
pixel for common RGBA formats.

This should be promoted to or superseeded by a common spa namespaced
version.
This commit is contained in:
columbarius 2023-09-24 00:09:14 +02:00 committed by Wim Taymans
parent 49b67742c6
commit c3327742cc
6 changed files with 57 additions and 3 deletions

View file

@ -248,13 +248,13 @@ int vulkan_read_pixels(struct vulkan_base *s, struct vulkan_read_pixels_info *in
const char *d = (const char *)v + img_sub_layout.offset;
unsigned char *p = (unsigned char *)info->data + info->offset;
uint32_t bytes_per_pixel = 16;
uint32_t pack_stride = img_sub_layout.rowPitch;
spa_log_trace_fp(s->log, "Read pixels: %p to %p, stride: %d, width %d, height %d, offset %d, pack_stride %d", d, p, info->stride, info->size.width, info->size.height, info->offset, pack_stride);
if (pack_stride == info->stride) {
memcpy(p, d, info->stride * info->size.height);
} else {
for (uint32_t i = 0; i < info->size.height; i++) {
memcpy(p + i * info->stride, d + i * pack_stride, info->size.width * bytes_per_pixel);
memcpy(p + i * info->stride, d + i * pack_stride, info->size.width * info->bytes_per_pixel);
}
}
vkUnmapMemory(s->device, vk_buf->memory);