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	Fix bluez node destroy
We create a ClientNode but monitor the resulting Node. Destroy the object when removing a node.
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					 2 changed files with 5 additions and 0 deletions
				
			
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			@ -201,6 +201,7 @@ static void bluez5_remove_node(struct device *device, struct node *node)
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{
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	pw_log_debug("remove node %u", node->id);
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	spa_list_remove(&node->link);
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	sm_object_destroy(&node->snode->obj);
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	pw_impl_node_destroy(node->adapter);
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	pw_properties_free(node->props);
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	free(node);
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			@ -44,6 +44,7 @@
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#include "pipewire/pipewire.h"
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#include "pipewire/private.h"
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#include "extensions/session-manager.h"
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#include "extensions/client-node.h"
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#include <dbus/dbus.h>
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			@ -1066,6 +1067,9 @@ create_object(struct impl *impl, struct pw_proxy *proxy, struct pw_proxy *handle
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	type = pw_proxy_get_type(handle, NULL);
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	if (strcmp(type, PW_TYPE_INTERFACE_ClientNode) == 0)
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		type = PW_TYPE_INTERFACE_Node;
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	info = get_object_info(impl, type);
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	if (info == NULL) {
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		pw_log_error(NAME" %p: unknown object type %s", impl, type);
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