bluez5: stop before freeing things

Make sure all timers are stopped before we clear our state.

See #2764
This commit is contained in:
Wim Taymans 2022-10-20 21:52:49 +02:00
parent 643d95f515
commit c0fc29494f
4 changed files with 7 additions and 4 deletions

View file

@ -1391,6 +1391,8 @@ static int impl_get_interface(struct spa_handle *handle, const char *type, void
static int impl_clear(struct spa_handle *handle)
{
struct impl *this = (struct impl *) handle;
do_stop(this);
if (this->transport)
spa_hook_remove(&this->transport_listener);
spa_system_close(this->data_system, this->timerfd);