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	jack: setting the Latency to NULL clears the latency
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					 1 changed files with 4 additions and 4 deletions
				
			
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			@ -2441,9 +2441,11 @@ static int port_set_latency(struct client *c, struct port *p,
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	int res;
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	if (param == NULL)
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		return 0;
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	if ((res = spa_latency_parse(param, &info)) < 0)
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		info = SPA_LATENCY_INFO(SPA_DIRECTION_REVERSE(p->direction));
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	else if ((res = spa_latency_parse(param, &info)) < 0)
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		return res;
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	if (info.direction == p->direction)
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		return 0;
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	current = &p->object->port.latency[info.direction];
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	if (spa_latency_info_compare(current, &info) == 0)
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			@ -2457,8 +2459,6 @@ static int port_set_latency(struct client *c, struct port *p,
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			info.min_rate, info.max_rate,
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			info.min_ns, info.max_ns);
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	if (info.direction == p->direction)
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		return 0;
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	if (info.direction == SPA_DIRECTION_INPUT)
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		mode = JackPlaybackLatency;
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