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jack: setting the Latency to NULL clears the latency
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1 changed files with 4 additions and 4 deletions
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@ -2441,9 +2441,11 @@ static int port_set_latency(struct client *c, struct port *p,
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int res;
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if (param == NULL)
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return 0;
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if ((res = spa_latency_parse(param, &info)) < 0)
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info = SPA_LATENCY_INFO(SPA_DIRECTION_REVERSE(p->direction));
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else if ((res = spa_latency_parse(param, &info)) < 0)
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return res;
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if (info.direction == p->direction)
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return 0;
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current = &p->object->port.latency[info.direction];
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if (spa_latency_info_compare(current, &info) == 0)
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@ -2457,8 +2459,6 @@ static int port_set_latency(struct client *c, struct port *p,
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info.min_rate, info.max_rate,
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info.min_ns, info.max_ns);
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if (info.direction == p->direction)
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return 0;
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if (info.direction == SPA_DIRECTION_INPUT)
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mode = JackPlaybackLatency;
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