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	spa: warn out of buffers
Running out of buffers is pretty bad and warrants a warning because it can cause loss of audio. See #3316
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					 4 changed files with 12 additions and 6 deletions
				
			
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			@ -2298,7 +2298,8 @@ static inline struct buffer *peek_buffer(struct impl *this, struct port *port)
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	struct buffer *b;
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	if (spa_list_is_empty(&port->queue)) {
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		spa_log_trace_fp(this->log, "%p: out of buffers on port %d %d",
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		if (port->n_buffers > 0)
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			spa_log_warn(this->log, "%p: out of buffers on port %d %d",
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				this, port->id, port->n_buffers);
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		return NULL;
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	}
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			@ -786,7 +786,8 @@ static int impl_node_process(void *object)
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	outb = dequeue_buffer(this, outport);
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        if (SPA_UNLIKELY(outb == NULL)) {
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                spa_log_trace(this->log, "%p: out of buffers (%d)", this,
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		if (outport->n_buffers > 0)
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			spa_log_warn(this->log, "%p: out of buffers (%d)", this,
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					outport->n_buffers);
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                return -EPIPE;
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        }
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			@ -722,7 +722,9 @@ static int impl_node_process(void *object)
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	outb = dequeue_buffer(this, outport);
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	if (SPA_UNLIKELY(outb == NULL)) {
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		spa_log_trace(this->log, "%p: out of buffers", this);
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		if (outport->n_buffers > 0)
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			spa_log_warn(this->log, "%p: out of buffers (%d)", this,
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					outport->n_buffers);
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		return -EPIPE;
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	}
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			@ -623,7 +623,9 @@ static int impl_node_process(void *object)
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	/* get output buffer */
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	if ((outb = dequeue_buffer(this, outport)) == NULL) {
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                spa_log_trace(this->log, NAME " %p: out of buffers", this);
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		if (outport->n_buffers > 0)
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	                spa_log_warn(this->log, NAME " %p: out of buffers (%d)",
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					this, outport->n_buffers);
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                return -EPIPE;
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        }
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