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Introduce the concept of a Node
Make an object for a processing node. Implement a sink node. Make it possible to implement Sink and Source interfaces to provide input/output from the node. Improve pinosdepay to track fds and handle format changes.
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7597e48e02
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b885d40390
27 changed files with 3150 additions and 160 deletions
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@ -37,7 +37,7 @@ typedef struct _PinosDaemon PinosDaemon;
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typedef struct _PinosDaemonClass PinosDaemonClass;
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typedef struct _PinosDaemonPrivate PinosDaemonPrivate;
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#include <pinos/server/source.h>
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#include <pinos/server/node.h>
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#include <pinos/client/properties.h>
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/**
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@ -71,9 +71,9 @@ void pinos_daemon_stop (PinosDaemon *daemon);
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gchar * pinos_daemon_export_uniquely (PinosDaemon *daemon, GDBusObjectSkeleton *skel);
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void pinos_daemon_unexport (PinosDaemon *daemon, const gchar *name);
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void pinos_daemon_add_source (PinosDaemon *daemon, PinosSource *source);
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void pinos_daemon_remove_source (PinosDaemon *daemon, PinosSource *source);
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PinosSource * pinos_daemon_find_source (PinosDaemon *daemon,
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void pinos_daemon_add_node (PinosDaemon *daemon, PinosNode *node);
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void pinos_daemon_remove_node (PinosDaemon *daemon, PinosNode *node);
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PinosNode * pinos_daemon_find_node (PinosDaemon *daemon,
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const gchar *name,
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PinosProperties *props,
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GBytes *format_filter,
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