Introduce the concept of a Node

Make an object for a processing node.
Implement a sink node. Make it possible to implement Sink and Source
interfaces to provide input/output from the node.
Improve pinosdepay to track fds and handle format changes.
This commit is contained in:
Wim Taymans 2016-05-05 13:31:18 +02:00
parent 7597e48e02
commit b885d40390
27 changed files with 3150 additions and 160 deletions

View file

@ -37,7 +37,7 @@ typedef struct _PinosDaemon PinosDaemon;
typedef struct _PinosDaemonClass PinosDaemonClass;
typedef struct _PinosDaemonPrivate PinosDaemonPrivate;
#include <pinos/server/source.h>
#include <pinos/server/node.h>
#include <pinos/client/properties.h>
/**
@ -71,9 +71,9 @@ void pinos_daemon_stop (PinosDaemon *daemon);
gchar * pinos_daemon_export_uniquely (PinosDaemon *daemon, GDBusObjectSkeleton *skel);
void pinos_daemon_unexport (PinosDaemon *daemon, const gchar *name);
void pinos_daemon_add_source (PinosDaemon *daemon, PinosSource *source);
void pinos_daemon_remove_source (PinosDaemon *daemon, PinosSource *source);
PinosSource * pinos_daemon_find_source (PinosDaemon *daemon,
void pinos_daemon_add_node (PinosDaemon *daemon, PinosNode *node);
void pinos_daemon_remove_node (PinosDaemon *daemon, PinosNode *node);
PinosNode * pinos_daemon_find_node (PinosDaemon *daemon,
const gchar *name,
PinosProperties *props,
GBytes *format_filter,