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	pulse-server: make sure to count played samples
On underrun we need to keep on counting playing_for so fill this in underrun and don't add this to missing to avoid double counting. See #639
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					 1 changed files with 2 additions and 1 deletions
				
			
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					@ -1462,7 +1462,7 @@ do_process_done(struct spa_loop *loop,
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			else
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								else
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				send_stream_started(stream);
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									send_stream_started(stream);
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		}
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							}
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		stream->missing += pd->playing_for + pd->underrun_for;
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							stream->missing += pd->playing_for;
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		stream->missing = SPA_MIN(stream->missing, stream->attr.tlength);
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							stream->missing = SPA_MIN(stream->missing, stream->attr.tlength);
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		stream->playing_for += pd->playing_for;
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							stream->playing_for += pd->playing_for;
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		if (stream->underrun_for != (uint64_t)-1)
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							if (stream->underrun_for != (uint64_t)-1)
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					@ -1559,6 +1559,7 @@ static void stream_process(void *data)
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				pw_stream_flush(stream->stream, true);
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									pw_stream_flush(stream->stream, true);
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			} else {
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								} else {
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				pd.underrun_for = size;
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									pd.underrun_for = size;
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									pd.playing_for = size;
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				pd.underrun = true;
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									pd.underrun = true;
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			}
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								}
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			pd.read_index += size;
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								pd.read_index += size;
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