dsdplay: implement data processing

Simplify channel layout management a little.
Use the bitorder and interleaving to read and format the DSD in the
buffer.
This commit is contained in:
Wim Taymans 2021-09-17 18:06:13 +02:00
parent 670efe2811
commit ae9f90eccc

View file

@ -33,6 +33,7 @@
#include <getopt.h>
#include <spa/param/audio/format-utils.h>
#include <spa/param/audio/layout.h>
#include <pipewire/pipewire.h>
@ -208,6 +209,55 @@ exit_free:
return NULL;
}
static const uint8_t bitrev[256] = {
0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
};
ssize_t
dsf_file_read(struct dsf_file *f, void *data, size_t samples, uint32_t interleave, bool lsb)
{
uint8_t *d = data;
const uint8_t *s;
uint32_t i, j, k, total = 0, size, stride, bytes;
bool rev = lsb != f->info.lsb;
stride = f->info.channels * interleave;
size = f->info.channels * f->info.blocksize;
bytes = samples * stride;
bytes -= bytes % f->info.blocksize;
s = f->p;
while (total < bytes) {
for (i = 0; i < f->info.blocksize; i += interleave) {
for (j = 0; j < f->info.channels; j++) {
const uint8_t *c = &s[f->info.blocksize * j + i];
for (k = 0; k < interleave; k++)
*d++ = rev ? bitrev[c[k]] : c[k];
}
}
s += size;
total += size;
}
f->p += total;
return total / stride;
}
int dsf_file_close(struct dsf_file *f)
{
if (f->mode == 1) {
@ -229,6 +279,8 @@ struct data {
struct dsf_file *f;
struct dsf_file_info info;
struct spa_audio_info_dsd format;
};
static void on_process(void *userdata)
@ -236,8 +288,9 @@ static void on_process(void *userdata)
struct data *data = userdata;
struct pw_buffer *b;
struct spa_buffer *buf;
int n_frames, stride;
uint8_t *p;
ssize_t stride;
uint32_t samples;
uint8_t *d;
if ((b = pw_stream_dequeue_buffer(data->stream)) == NULL) {
pw_log_warn("out of buffers: %m");
@ -245,22 +298,52 @@ static void on_process(void *userdata)
}
buf = b->buffer;
if ((p = buf->datas[0].data) == NULL)
if ((d = buf->datas[0].data) == NULL)
return;
stride = data->info.channels * data->info.blocksize;
stride = data->info.channels * data->format.interleave;
n_frames = buf->datas[0].maxsize / stride;
samples = dsf_file_read(data->f, d, buf->datas[0].maxsize / stride,
data->format.interleave,
data->format.bitorder == SPA_PARAM_BITORDER_lsb);
buf->datas[0].chunk->offset = 0;
buf->datas[0].chunk->stride = stride;
buf->datas[0].chunk->size = n_frames * stride;
buf->datas[0].chunk->size = samples * stride;
pw_stream_queue_buffer(data->stream, b);
}
static void
on_param_changed(void *userdata, uint32_t id, const struct spa_pod *param)
{
struct data *data = userdata;
struct spa_audio_info info = { 0 };
int err;
if (id != SPA_PARAM_Format || param == NULL)
return;
if ((err = spa_format_parse(param, &info.media_type, &info.media_subtype)) < 0)
return;
if (info.media_type != SPA_MEDIA_TYPE_audio ||
info.media_subtype != SPA_MEDIA_SUBTYPE_dsd)
return;
if (spa_format_audio_dsd_parse(param, &info.info.dsd) < 0)
return;
data->format = info.info.dsd;
fprintf(stderr, "output:\n");
fprintf(stderr, " bitorder: %s\n",
data->format.bitorder == SPA_PARAM_BITORDER_lsb ? "lsb" : "msb");
fprintf(stderr, " interleave: %d\n", data->format.interleave);
}
static const struct pw_stream_events stream_events = {
PW_VERSION_STREAM_EVENTS,
.param_changed = on_param_changed,
.process = on_process,
};
@ -270,12 +353,28 @@ static void do_quit(void *userdata, int signal_number)
pw_main_loop_quit(data->loop);
}
struct layout_info {
uint32_t type;
struct spa_audio_layout_info info;
};
static const struct layout_info layouts[] = {
{ 1, { SPA_AUDIO_LAYOUT_Mono, }, },
{ 2, { SPA_AUDIO_LAYOUT_Stereo, }, },
{ 3, { SPA_AUDIO_LAYOUT_2FC }, },
{ 4, { SPA_AUDIO_LAYOUT_Quad }, },
{ 5, { SPA_AUDIO_LAYOUT_3_1 }, },
{ 6, { SPA_AUDIO_LAYOUT_5_0R }, },
{ 7, { SPA_AUDIO_LAYOUT_5_1R }, },
};
int handle_dsd_playback(struct data *data)
{
const struct spa_pod *params[1];
uint8_t buffer[1024];
struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
struct spa_audio_info_dsd info;
size_t i;
data->loop = pw_main_loop_new(NULL);
@ -295,50 +394,15 @@ int handle_dsd_playback(struct data *data)
data);
spa_zero(info);
info.bitorder = data->info.lsb ? SPA_PARAM_BITORDER_lsb : SPA_PARAM_BITORDER_msb;
info.channels = data->info.channels;
info.rate = data->info.rate;
info.rate = data->info.rate / 8;
switch (data->info.channel_type) {
case 1:
info.position[0] = SPA_AUDIO_CHANNEL_MONO;
break;
case 3:
info.position[2] = SPA_AUDIO_CHANNEL_FC;
SPA_FALLTHROUGH;
case 2:
info.position[0] = SPA_AUDIO_CHANNEL_FL;
info.position[1] = SPA_AUDIO_CHANNEL_FR;
break;
case 4:
info.position[0] = SPA_AUDIO_CHANNEL_FL;
info.position[1] = SPA_AUDIO_CHANNEL_FR;
info.position[2] = SPA_AUDIO_CHANNEL_RL;
info.position[3] = SPA_AUDIO_CHANNEL_RR;
break;
case 5:
info.position[0] = SPA_AUDIO_CHANNEL_FL;
info.position[1] = SPA_AUDIO_CHANNEL_FR;
info.position[2] = SPA_AUDIO_CHANNEL_FC;
info.position[3] = SPA_AUDIO_CHANNEL_LFE;
break;
case 6:
info.position[0] = SPA_AUDIO_CHANNEL_FL;
info.position[1] = SPA_AUDIO_CHANNEL_FR;
info.position[2] = SPA_AUDIO_CHANNEL_FC;
info.position[3] = SPA_AUDIO_CHANNEL_RL;
info.position[4] = SPA_AUDIO_CHANNEL_RR;
break;
case 7:
info.position[0] = SPA_AUDIO_CHANNEL_FL;
info.position[1] = SPA_AUDIO_CHANNEL_FR;
info.position[2] = SPA_AUDIO_CHANNEL_FC;
info.position[3] = SPA_AUDIO_CHANNEL_LFE;
info.position[4] = SPA_AUDIO_CHANNEL_RL;
info.position[5] = SPA_AUDIO_CHANNEL_RR;
break;
default:
break;
for (i = 0; i < SPA_N_ELEMENTS(layouts); i++) {
if (layouts[i].type != data->info.channel_type)
continue;
info.channels = layouts[i].info.n_channels;
memcpy(info.position, layouts[i].info.position,
info.channels * sizeof(uint32_t));
}
params[0] = spa_format_audio_dsd_build(&b, SPA_PARAM_EnumFormat, &info);
@ -349,8 +413,7 @@ int handle_dsd_playback(struct data *data)
PW_DIRECTION_OUTPUT,
PW_ID_ANY,
PW_STREAM_FLAG_AUTOCONNECT |
PW_STREAM_FLAG_MAP_BUFFERS |
PW_STREAM_FLAG_RT_PROCESS,
PW_STREAM_FLAG_MAP_BUFFERS,
params, 1);
/* and wait while we let things run */