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audioconvert: optimize lr4 handling
Make an SSE optimized LR4 function and one that handles 2 LR4s in parallel.
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7 changed files with 160 additions and 59 deletions
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@ -15,50 +15,5 @@ void lr4_set(struct lr4 *lr4, enum biquad_type type, float freq)
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lr4->x2 = 0;
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lr4->y1 = 0;
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lr4->y2 = 0;
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lr4->z1 = 0;
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lr4->z2 = 0;
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lr4->active = true;
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}
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void lr4_process(struct lr4 *lr4, float *dst, const float *src, const float vol, int samples)
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{
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float x1 = lr4->x1;
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float x2 = lr4->x2;
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float y1 = lr4->y1;
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float y2 = lr4->y2;
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float b0 = lr4->bq.b0;
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float b1 = lr4->bq.b1;
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float b2 = lr4->bq.b2;
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float a1 = lr4->bq.a1;
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float a2 = lr4->bq.a2;
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float x, y, z;
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int i;
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if (vol == 0.0f) {
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memset(dst, 0, samples * sizeof(float));
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return;
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} else if (!lr4->active) {
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if (src != dst || vol != 1.0f) {
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for (i = 0; i < samples; i++)
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dst[i] = src[i] * vol;
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}
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return;
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}
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for (i = 0; i < samples; i++) {
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x = src[i];
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y = b0 * x + x1;
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x1 = b1 * x - a1 * y + x2;
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x2 = b2 * x - a2 * y;
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z = b0 * y + y1;
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y1 = b1 * y - a1 * z + y2;
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y2 = b2 * y - a2 * z;
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dst[i] = z * vol;
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}
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#define F(x) (-FLT_MIN < (x) && (x) < FLT_MIN ? 0.0f : (x))
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lr4->x1 = F(x1);
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lr4->x2 = F(x2);
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lr4->y1 = F(y1);
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lr4->y2 = F(y2);
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#undef F
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lr4->active = type != BQ_NONE;
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}
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