mirror of
https://gitlab.freedesktop.org/pipewire/pipewire.git
synced 2025-12-17 08:56:49 -05:00
audioconvert: Always apply noise when asked
Rename empty.noise -> dither.noise and always add this amount of noise when > 0. This also adds the noise to silent sounds, not only when nothing is connected because that would also be a problem when an amp needs to be kept alive with an non-0 signal. Rename noise -> dither because we can use this also for dithering later. See #705
This commit is contained in:
parent
abcf7cb8d8
commit
9f55708e9d
9 changed files with 107 additions and 68 deletions
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@ -49,7 +49,7 @@
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#include "fmt-ops.h"
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#include "fmt-ops.h"
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#include "channelmix-ops.h"
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#include "channelmix-ops.h"
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#include "resample.h"
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#include "resample.h"
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#include "noise-ops.h"
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#include "dither-ops.h"
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#undef SPA_LOG_TOPIC_DEFAULT
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#undef SPA_LOG_TOPIC_DEFAULT
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#define SPA_LOG_TOPIC_DEFAULT log_topic
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#define SPA_LOG_TOPIC_DEFAULT log_topic
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@ -93,7 +93,7 @@ struct props {
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unsigned int resample_quality;
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unsigned int resample_quality;
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unsigned int resample_disabled:1;
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unsigned int resample_disabled:1;
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double rate;
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double rate;
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uint32_t empty_noise;
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uint32_t dither_noise;
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};
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};
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static void props_reset(struct props *props)
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static void props_reset(struct props *props)
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@ -110,7 +110,7 @@ static void props_reset(struct props *props)
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props->rate = 1.0;
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props->rate = 1.0;
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props->resample_quality = RESAMPLE_DEFAULT_QUALITY;
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props->resample_quality = RESAMPLE_DEFAULT_QUALITY;
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props->resample_disabled = false;
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props->resample_disabled = false;
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props->empty_noise = 0;
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props->dither_noise = 0;
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}
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}
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struct buffer {
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struct buffer {
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@ -212,7 +212,7 @@ struct impl {
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struct channelmix mix;
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struct channelmix mix;
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struct resample resample;
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struct resample resample;
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struct volume volume;
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struct volume volume;
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struct noise noise;
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struct dither dither;
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double rate_scale;
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double rate_scale;
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uint32_t in_offset;
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uint32_t in_offset;
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@ -612,9 +612,9 @@ static int impl_node_enum_params(void *object, int seq,
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case 21:
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case 21:
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param = spa_pod_builder_add_object(&b,
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param = spa_pod_builder_add_object(&b,
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SPA_TYPE_OBJECT_PropInfo, id,
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SPA_TYPE_OBJECT_PropInfo, id,
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SPA_PROP_INFO_name, SPA_POD_String("empty.noise"),
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SPA_PROP_INFO_name, SPA_POD_String("dither.noise"),
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SPA_PROP_INFO_description, SPA_POD_String("Fill empty buffers with noise"),
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SPA_PROP_INFO_description, SPA_POD_String("Add dithering noise"),
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SPA_PROP_INFO_type, SPA_POD_CHOICE_RANGE_Int(p->empty_noise, 0, 16),
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SPA_PROP_INFO_type, SPA_POD_CHOICE_RANGE_Int(p->dither_noise, 0, 16),
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SPA_PROP_INFO_params, SPA_POD_Bool(true));
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SPA_PROP_INFO_params, SPA_POD_Bool(true));
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break;
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break;
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default:
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default:
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@ -683,8 +683,8 @@ static int impl_node_enum_params(void *object, int seq,
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spa_pod_builder_int(&b, p->resample_quality);
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spa_pod_builder_int(&b, p->resample_quality);
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spa_pod_builder_string(&b, "resample.disable");
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spa_pod_builder_string(&b, "resample.disable");
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spa_pod_builder_bool(&b, p->resample_disabled);
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spa_pod_builder_bool(&b, p->resample_disabled);
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spa_pod_builder_string(&b, "empty.noise");
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spa_pod_builder_string(&b, "dither.noise");
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spa_pod_builder_int(&b, p->empty_noise);
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spa_pod_builder_int(&b, p->dither_noise);
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spa_pod_builder_pop(&b, &f[1]);
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spa_pod_builder_pop(&b, &f[1]);
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param = spa_pod_builder_pop(&b, &f[0]);
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param = spa_pod_builder_pop(&b, &f[0]);
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break;
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break;
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@ -754,8 +754,8 @@ static int audioconvert_set_param(struct impl *this, const char *k, const char *
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this->props.resample_quality = atoi(s);
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this->props.resample_quality = atoi(s);
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else if (spa_streq(k, "resample.disable"))
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else if (spa_streq(k, "resample.disable"))
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this->props.resample_disabled = spa_atob(s);
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this->props.resample_disabled = spa_atob(s);
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else if (spa_streq(k, "empty.noise"))
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else if (spa_streq(k, "dither.noise"))
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spa_atou32(s, &this->props.empty_noise, 0);
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spa_atou32(s, &this->props.dither_noise, 0);
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else
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else
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return 0;
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return 0;
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return 1;
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return 1;
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@ -1395,17 +1395,18 @@ static int setup_out_convert(struct impl *this)
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spa_log_debug(this->log, "%p: got converter features %08x:%08x passthrough:%d", this,
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spa_log_debug(this->log, "%p: got converter features %08x:%08x passthrough:%d", this,
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this->cpu_flags, out->conv.cpu_flags, out->conv.is_passthrough);
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this->cpu_flags, out->conv.cpu_flags, out->conv.is_passthrough);
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this->noise.intensity = (calc_width(&dst_info) * 8) - 1;
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if (this->props.dither_noise > 0) {
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this->noise.intensity -= SPA_MIN(this->noise.intensity, this->props.empty_noise);
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this->dither.intensity = (calc_width(&dst_info) * 8) - 1;
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this->noise.n_channels = dst_info.info.raw.channels;
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this->dither.intensity -= SPA_MIN(this->dither.intensity, this->props.dither_noise);
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this->noise.cpu_flags = this->cpu_flags;
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this->dither.n_channels = dst_info.info.raw.channels;
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this->dither.cpu_flags = this->cpu_flags;
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if ((res = noise_init(&this->noise)) < 0)
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if ((res = dither_init(&this->dither)) < 0)
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return res;
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return res;
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spa_log_debug(this->log, "%p: empty noise:%d intensity:%d", this,
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this->props.empty_noise, this->noise.intensity);
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spa_log_debug(this->log, "%p: dither noise:%d intensity:%d", this,
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this->props.dither_noise, this->dither.intensity);
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}
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return 0;
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return 0;
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}
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}
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@ -2472,10 +2473,13 @@ static int impl_node_process(void *object)
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}
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}
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this->out_offset += n_samples;
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this->out_offset += n_samples;
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if (in_empty && this->props.empty_noise > 0) {
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if (this->props.dither_noise > 0) {
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in_datas = (const void**)out_datas;
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if (out_passthrough)
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if (out_passthrough)
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out_datas = dst_datas;
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out_datas = dst_datas;
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noise_process(&this->noise, out_datas, n_samples);
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else
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out_datas = (void **)this->tmp_datas[(tmp++) & 1];
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dither_process(&this->dither, out_datas, in_datas, n_samples);
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in_empty = false;
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in_empty = false;
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}
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}
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if (!out_passthrough) {
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if (!out_passthrough) {
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@ -2657,6 +2661,8 @@ impl_init(const struct spa_handle_factory *factory,
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this->mix.rear_delay = 12.0f;
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this->mix.rear_delay = 12.0f;
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this->mix.widen = 0.0f;
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this->mix.widen = 0.0f;
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this->dither.log = this->log;
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for (i = 0; info && i < info->n_items; i++) {
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for (i = 0; info && i < info->n_items; i++) {
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const char *k = info->items[i].key;
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const char *k = info->items[i].key;
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const char *s = info->items[i].value;
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const char *s = info->items[i].value;
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@ -22,18 +22,21 @@
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* DEALINGS IN THE SOFTWARE.
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* DEALINGS IN THE SOFTWARE.
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*/
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*/
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#include "noise-ops.h"
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#include "dither-ops.h"
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void
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void dither_f32_c(struct dither *dt, void * SPA_RESTRICT dst[],
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noise_f32_c(struct noise *ns, void * SPA_RESTRICT dst[], uint32_t n_samples)
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const void * SPA_RESTRICT src[], uint32_t n_samples)
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{
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{
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uint32_t i, n;
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uint32_t i, n;
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const float **s = (const float**)src;
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float **d = (float**)dst;
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float **d = (float**)dst;
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const float *t = ns->tab;
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const float *t = dt->tab;
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int tab_idx = ns->tab_idx;
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int tab_idx = dt->tab_idx;
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for (i = 0; i < ns->n_channels; i++)
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for (i = 0; i < dt->n_channels; i++) {
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for (n = 0; n < n_samples; n++)
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for (n = 0; n < n_samples; n++)
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d[i][n] = t[tab_idx++ & NOISE_MOD];
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d[i][n] = s[i][n] + t[tab_idx++ & DITHER_MOD];
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ns->tab_idx = (tab_idx + 23) & NOISE_MOD;
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tab_idx += 61;
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}
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dt->tab_idx = tab_idx & DITHER_MOD;
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}
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}
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@ -32,52 +32,53 @@
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#include <spa/support/log.h>
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#include <spa/support/log.h>
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#include <spa/utils/defs.h>
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#include <spa/utils/defs.h>
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#include "noise-ops.h"
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#include "dither-ops.h"
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typedef void (*noise_func_t) (struct noise *ns, void * SPA_RESTRICT dst[], uint32_t n_samples);
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typedef void (*dither_func_t) (struct dither *d, void * SPA_RESTRICT dst[],
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const void * SPA_RESTRICT src[], uint32_t n_samples);
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static const struct noise_info {
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static const struct dither_info {
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noise_func_t process;
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dither_func_t process;
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uint32_t cpu_flags;
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uint32_t cpu_flags;
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} noise_table[] =
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} dither_table[] =
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{
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{
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{ noise_f32_c, 0 },
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{ dither_f32_c, 0 },
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};
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};
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#define MATCH_CPU_FLAGS(a,b) ((a) == 0 || ((a) & (b)) == a)
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#define MATCH_CPU_FLAGS(a,b) ((a) == 0 || ((a) & (b)) == a)
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static const struct noise_info *find_noise_info(uint32_t cpu_flags)
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static const struct dither_info *find_dither_info(uint32_t cpu_flags)
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{
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{
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size_t i;
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size_t i;
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for (i = 0; i < SPA_N_ELEMENTS(noise_table); i++) {
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for (i = 0; i < SPA_N_ELEMENTS(dither_table); i++) {
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if (!MATCH_CPU_FLAGS(noise_table[i].cpu_flags, cpu_flags))
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if (!MATCH_CPU_FLAGS(dither_table[i].cpu_flags, cpu_flags))
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continue;
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continue;
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return &noise_table[i];
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return &dither_table[i];
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}
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}
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return NULL;
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return NULL;
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}
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}
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static void impl_noise_free(struct noise *ns)
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static void impl_dither_free(struct dither *d)
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{
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{
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ns->process = NULL;
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d->process = NULL;
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}
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}
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int noise_init(struct noise *ns)
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int dither_init(struct dither *d)
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{
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{
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const struct noise_info *info;
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const struct dither_info *info;
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size_t i;
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size_t i;
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info = find_noise_info(ns->cpu_flags);
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info = find_dither_info(d->cpu_flags);
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if (info == NULL)
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if (info == NULL)
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return -ENOTSUP;
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return -ENOTSUP;
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if (ns->intensity >= 64)
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if (d->intensity >= 64)
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return -EINVAL;
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return -EINVAL;
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for (i = 0; i < SPA_N_ELEMENTS(ns->tab); i++)
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for (i = 0; i < SPA_N_ELEMENTS(d->tab); i++)
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ns->tab[i] = (drand48() - 0.5) / (UINT64_C(1) << ns->intensity);
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d->tab[i] = (drand48() - 0.5) / (UINT64_C(1) << d->intensity);
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ns->free = impl_noise_free;
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d->free = impl_dither_free;
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ns->process = info->process;
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d->process = info->process;
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return 0;
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return 0;
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}
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}
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@ -26,36 +26,65 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <spa/utils/defs.h>
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#include <spa/utils/defs.h>
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#include <spa/utils/string.h>
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#include <spa/param/audio/raw.h>
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#include <spa/param/audio/raw.h>
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#define NOISE_SIZE (1<<8)
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#define DITHER_SIZE (1<<8)
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#define NOISE_MOD (NOISE_SIZE-1)
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#define DITHER_MOD (DITHER_SIZE-1)
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struct noise {
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struct dither {
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uint32_t intensity;
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uint32_t intensity;
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#define DITHER_METHOD_NONE 0
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#define DITHER_METHOD_RECTANGULAR 2
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#define DITHER_METHOD_TRIANGULAR 3
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#define DITHER_METHOD_SHAPED_5 4
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uint32_t method;
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uint32_t n_channels;
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uint32_t n_channels;
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uint32_t cpu_flags;
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uint32_t cpu_flags;
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struct spa_log *log;
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struct spa_log *log;
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void (*process) (struct noise *ns, void * SPA_RESTRICT dst[], uint32_t n_samples);
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void (*process) (struct dither *d, void * SPA_RESTRICT dst[],
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void (*free) (struct noise *ns);
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const void * SPA_RESTRICT src[], uint32_t n_samples);
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void (*free) (struct dither *d);
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float tab[NOISE_SIZE];
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float tab[DITHER_SIZE];
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int tab_idx;
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int tab_idx;
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};
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};
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int noise_init(struct noise *ns);
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int dither_init(struct dither *d);
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#define noise_process(ns,...) (ns)->process(ns, __VA_ARGS__)
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static const struct dither_method_info {
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#define noise_free(ns) (ns)->free(ns)
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const char *label;
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const char *description;
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uint32_t method;
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} dither_method_info[] = {
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[DITHER_METHOD_NONE] = { "none", "Disabled", DITHER_METHOD_NONE },
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[DITHER_METHOD_RECTANGULAR] = { "rectangular", "Rectangular dithering", DITHER_METHOD_RECTANGULAR },
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[DITHER_METHOD_TRIANGULAR] = { "triangular", "Triangular dithering", DITHER_METHOD_TRIANGULAR },
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[DITHER_METHOD_SHAPED_5] = { "shaped5", "Shaped 5 dithering", DITHER_METHOD_SHAPED_5 }
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};
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static inline uint32_t dither_method_from_label(const char *label)
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{
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uint32_t i;
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for (i = 0; i < SPA_N_ELEMENTS(dither_method_info); i++) {
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if (spa_streq(dither_method_info[i].label, label))
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return dither_method_info[i].method;
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}
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return DITHER_METHOD_NONE;
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}
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#define dither_process(d,...) (d)->process(d, __VA_ARGS__)
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#define dither_free(d) (d)->free(d)
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#define DEFINE_FUNCTION(name,arch) \
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#define DEFINE_FUNCTION(name,arch) \
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void noise_##name##_##arch(struct noise *ns, \
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void dither_##name##_##arch(struct dither *d, \
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void * SPA_RESTRICT dst[], \
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void * SPA_RESTRICT dst[], \
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const void * SPA_RESTRICT src[], \
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uint32_t n_samples);
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uint32_t n_samples);
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#define NOISE_OPS_MAX_ALIGN 16
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#define DITHER_OPS_MAX_ALIGN 16
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DEFINE_FUNCTION(f32, c);
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DEFINE_FUNCTION(f32, c);
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@ -95,8 +95,8 @@ audioconvert_lib = static_library('audioconvert',
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'fmt-ops-c.c',
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'fmt-ops-c.c',
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'volume-ops.c',
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'volume-ops.c',
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'volume-ops-c.c',
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'volume-ops-c.c',
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'noise-ops.c',
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'dither-ops.c',
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'noise-ops-c.c' ],
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'dither-ops-c.c' ],
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c_args : [ simd_cargs, '-O3'],
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c_args : [ simd_cargs, '-O3'],
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link_with : simd_dependencies,
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link_with : simd_dependencies,
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include_directories : [configinc],
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include_directories : [configinc],
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@ -90,5 +90,5 @@ stream.properties = {
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#channelmix.rear-delay = 12.0
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#channelmix.rear-delay = 12.0
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#channelmix.stereo-widen = 0.0
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#channelmix.stereo-widen = 0.0
|
||||||
#channelmix.hilbert-taps = 0
|
#channelmix.hilbert-taps = 0
|
||||||
#empty.noise = 0
|
#dither.noise = 0
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -80,5 +80,5 @@ stream.properties = {
|
||||||
#channelmix.rear-delay = 12.0
|
#channelmix.rear-delay = 12.0
|
||||||
#channelmix.stereo-widen = 0.0
|
#channelmix.stereo-widen = 0.0
|
||||||
#channelmix.hilbert-taps = 0
|
#channelmix.hilbert-taps = 0
|
||||||
#empty.noise = 0
|
#dither.noise = 0
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -212,7 +212,7 @@ context.objects = [
|
||||||
#channelmix.stereo-widen = 0.0
|
#channelmix.stereo-widen = 0.0
|
||||||
#channelmix.hilbert-taps = 0
|
#channelmix.hilbert-taps = 0
|
||||||
channelmix.disable = true
|
channelmix.disable = true
|
||||||
#empty.noise = 0
|
#dither.noise = 0
|
||||||
#node.param.Props = {
|
#node.param.Props = {
|
||||||
# params = [
|
# params = [
|
||||||
# audio.channels 6
|
# audio.channels 6
|
||||||
|
|
@ -274,7 +274,7 @@ context.objects = [
|
||||||
#channelmix.stereo-widen = 0.0
|
#channelmix.stereo-widen = 0.0
|
||||||
#channelmix.hilbert-taps = 0
|
#channelmix.hilbert-taps = 0
|
||||||
channelmix.disable = true
|
channelmix.disable = true
|
||||||
#empty.noise = 0
|
#dither.noise = 0
|
||||||
#node.param.Props = {
|
#node.param.Props = {
|
||||||
# params = [
|
# params = [
|
||||||
# audio.format S16
|
# audio.format S16
|
||||||
|
|
|
||||||
|
|
@ -66,7 +66,7 @@ stream.properties = {
|
||||||
#channelmix.rear-delay = 12.0
|
#channelmix.rear-delay = 12.0
|
||||||
#channelmix.stereo-widen = 0.0
|
#channelmix.stereo-widen = 0.0
|
||||||
#channelmix.hilbert-taps = 0
|
#channelmix.hilbert-taps = 0
|
||||||
#empty.noise = 0
|
#dither.noise = 0
|
||||||
}
|
}
|
||||||
|
|
||||||
pulse.properties = {
|
pulse.properties = {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue