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examples: add audio DSP source
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156
src/examples/audio-dsp-src.c
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156
src/examples/audio-dsp-src.c
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/* PipeWire
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*
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* Copyright © 2020 Wim Taymans
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <stdio.h>
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#include <errno.h>
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#include <math.h>
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#include <signal.h>
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#include <pipewire/pipewire.h>
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#include <pipewire/filter.h>
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#define M_PI_M2 ( M_PI + M_PI )
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#define DEFAULT_RATE 44100
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#define DEFAULT_FREQ 440
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#define DEFAULT_VOLUME 0.7
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struct data;
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struct port {
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struct data *data;
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double accumulator;
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};
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struct data {
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struct pw_main_loop *loop;
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struct pw_filter *filter;
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struct port *out_port;
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};
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/* our data processing function is in general:
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*
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* struct pw_buffer *b;
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* out = pw_filter_dequeue_buffer(filter, out_port);
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*
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* .. generate data in the buffer ...
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*
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* pw_filter_queue_buffer(filter, out_port, out);
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*
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* For DSP ports, there is a shortcut to directly dequeue, get
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* the data and requeue the buffer with pw_filter_get_dsp_buffer().
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*/
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static void on_process(void *userdata, struct spa_io_position *position)
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{
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struct data *data = userdata;
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float *out;
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struct port *out_port = data->out_port;
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uint32_t i, n_samples = position->clock.duration;
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pw_log_trace("do process %d", n_samples);
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out = pw_filter_get_dsp_buffer(out_port, n_samples);
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for (i = 0; i < n_samples; i++) {
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out_port->accumulator += M_PI_M2 * DEFAULT_FREQ / DEFAULT_RATE;
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if (out_port->accumulator >= M_PI_M2)
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out_port->accumulator -= M_PI_M2;
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*out++ = sin(out_port->accumulator) * DEFAULT_VOLUME;
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}
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}
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static const struct pw_filter_events filter_events = {
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PW_VERSION_FILTER_EVENTS,
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.process = on_process,
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};
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static void do_quit(void *userdata, int signal_number)
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{
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struct data *data = userdata;
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pw_main_loop_quit(data->loop);
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}
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int main(int argc, char *argv[])
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{
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struct data data = { 0, };
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pw_init(&argc, &argv);
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/* make a main loop. If you already have another main loop, you can add
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* the fd of this pipewire mainloop to it. */
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data.loop = pw_main_loop_new(NULL);
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pw_loop_add_signal(pw_main_loop_get_loop(data.loop), SIGINT, do_quit, &data);
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pw_loop_add_signal(pw_main_loop_get_loop(data.loop), SIGTERM, do_quit, &data);
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/* Create a simple filter, the simple filter manages the core and remote
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* objects for you if you don't need to deal with them.
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*
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* Pass your events and a user_data pointer as the last arguments. This
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* will inform you about the filter state. The most important event
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* you need to listen to is the process event where you need to process
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* the data.
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*/
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data.filter = pw_filter_new_simple(
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pw_main_loop_get_loop(data.loop),
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"audio-dsp-src",
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pw_properties_new(
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PW_KEY_MEDIA_TYPE, "Audio",
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PW_KEY_MEDIA_CATEGORY, "Source",
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PW_KEY_MEDIA_ROLE, "DSP",
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PW_KEY_MEDIA_CLASS, "Stream/Output/Audio",
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PW_KEY_NODE_AUTOCONNECT, "true",
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NULL),
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&filter_events,
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&data);
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/* make an audio DSP output port */
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data.out_port = pw_filter_add_port(data.filter,
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PW_DIRECTION_OUTPUT,
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PW_FILTER_PORT_FLAG_MAP_BUFFERS,
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sizeof(struct port),
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pw_properties_new(
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PW_KEY_FORMAT_DSP, "32 bit float mono audio",
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PW_KEY_PORT_NAME, "output",
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NULL),
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NULL, 0);
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/* Now connect this filter. We ask that our process function is
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* called in a realtime thread. */
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if (pw_filter_connect(data.filter,
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PW_FILTER_FLAG_RT_PROCESS,
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NULL, 0) < 0) {
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fprintf(stderr, "can't connect\n");
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return -1;
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}
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/* and wait while we let things run */
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pw_main_loop_run(data.loop);
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pw_filter_destroy(data.filter);
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pw_main_loop_destroy(data.loop);
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return 0;
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}
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