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spa: add spa_audio_parse_position_n
Add a function that accepts the size of the position array when reading the audio positions. This makes it possible to decouple the position array size from SPA_AUDIO_MAX_CHANNELS. Also use SPA_N_ELEMENTS to pass the number of array elements to functions instead of a fixed constant. This makes it easier to change the array size later to a different constant without having to patch up all the places where the size is used.
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27 changed files with 84 additions and 63 deletions
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@ -637,7 +637,7 @@ port_set_format(struct impl *this,
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if (info.info.raw.rate == 0 ||
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info.info.raw.channels == 0 ||
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info.info.raw.channels > SPA_AUDIO_MAX_CHANNELS)
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info.info.raw.channels > SPA_N_ELEMENTS(info.info.raw.position))
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return -EINVAL;
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if (this->props.format != 0) {
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@ -950,7 +950,8 @@ impl_init(const struct spa_handle_factory *factory,
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} else if (spa_streq(k, SPA_KEY_NODE_DRIVER)) {
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this->props.driver = spa_atob(s);
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} else if (spa_streq(k, SPA_KEY_AUDIO_POSITION)) {
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spa_audio_parse_position(s, strlen(s), this->props.pos, &this->props.channels);
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spa_audio_parse_position_n(s, strlen(s), this->props.pos,
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SPA_N_ELEMENTS(this->props.pos), &this->props.channels);
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} else if (spa_streq(k, "clock.name")) {
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spa_scnprintf(this->props.clock_name,
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sizeof(this->props.clock_name),
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