rename HAVE/NEED_BUFFER -> HAVE/NEED_DATA

It is more generic and works with control-only ports as well
This commit is contained in:
Wim Taymans 2019-09-16 12:55:23 +02:00
parent d648ea4ad3
commit 8b85cc225e
40 changed files with 176 additions and 176 deletions

View file

@ -483,8 +483,8 @@ static void sco_on_timeout(struct spa_source *source)
/* Notify we need a new buffer if we have processed all of them */
if (spa_list_is_empty(&port->ready) || port->need_data) {
io->status = SPA_STATUS_NEED_BUFFER;
spa_node_call_ready(&this->callbacks, SPA_STATUS_NEED_BUFFER);
io->status = SPA_STATUS_NEED_DATA;
spa_node_call_ready(&this->callbacks, SPA_STATUS_NEED_DATA);
}
/* Render the buffers */
@ -994,7 +994,7 @@ static int impl_node_process(void *object)
if (!spa_list_is_empty(&port->ready))
render_buffers(this, now_time);
if (io->status == SPA_STATUS_HAVE_BUFFER && io->buffer_id < port->n_buffers) {
if (io->status == SPA_STATUS_HAVE_DATA && io->buffer_id < port->n_buffers) {
struct buffer *b = &port->buffers[io->buffer_id];
if (!b->outstanding) {
@ -1017,7 +1017,7 @@ static int impl_node_process(void *object)
io->status = SPA_STATUS_OK;
}
return SPA_STATUS_HAVE_BUFFER;
return SPA_STATUS_HAVE_DATA;
}
static const struct spa_node_methods impl_node = {