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	examples: improve console output
Go back up right before we're going to draw so that we're always at the bottom when we quit because of ctrl-C.
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					 1 changed files with 5 additions and 2 deletions
				
			
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			@ -42,6 +42,7 @@ struct data {
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	struct pw_stream *stream;
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	struct spa_audio_info format;
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	unsigned move:1;
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};
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/* our data processing function is in general:
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			@ -73,6 +74,9 @@ static void on_process(void *userdata)
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	n_channels = data->format.info.raw.channels;
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	n_samples = buf->datas[0].chunk->size / sizeof(float);
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	/* move cursor up */
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	if (data->move)
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		fprintf(stdout, "%c[%dA", 0x1b, n_channels + 1);
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	fprintf(stdout, "captured %d samples\n", n_samples / n_channels);
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	for (c = 0; c < data->format.info.raw.channels; c++) {
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		max = 0.0f;
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			@ -84,8 +88,7 @@ static void on_process(void *userdata)
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		fprintf(stdout, "channel %d: |%*s%*s| peak:%f\n",
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				c, peak+1, "*", 40 - peak, "", max);
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	}
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	/* move cursor up */
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	fprintf(stdout, "%c[%dA", 0x1b, n_channels + 1);
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	data->move = true;
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	fflush(stdout);
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	pw_stream_queue_buffer(data->stream, b);
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