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node: revert previous commit
Always add work to the work queue, some code relies on the fact that the state change continuation happens from next iteration of the mainloop. Don't warn when destroying the work queue and there are still items in it, this is ok.
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2 changed files with 3 additions and 5 deletions
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@ -1774,11 +1774,9 @@ int pw_node_set_state(struct pw_node *node, enum pw_node_state state)
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if (SPA_RESULT_IS_ASYNC(res)) {
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res = spa_node_sync(node->node, res);
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pw_work_queue_add(impl->work,
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node, res, on_state_complete, SPA_INT_TO_PTR(state));
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} else {
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on_state_complete(node, SPA_INT_TO_PTR(state), res, 0);
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}
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pw_work_queue_add(impl->work,
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node, res, on_state_complete, SPA_INT_TO_PTR(state));
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return res;
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}
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@ -139,7 +139,7 @@ void pw_work_queue_destroy(struct pw_work_queue *queue)
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pw_loop_destroy_source(queue->loop, queue->wakeup);
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spa_list_for_each_safe(item, tmp, &queue->work_list, link) {
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pw_log_warn(NAME" %p: cancel work item %p %d %d", queue,
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pw_log_debug(NAME" %p: cancel work item %p %d %d", queue,
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item->obj, item->seq, item->res);
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free(item);
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}
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