Add user_data to callbacks

Add user data to callbacks, it's more flexible and natural
This commit is contained in:
Wim Taymans 2017-06-18 19:48:31 +02:00
parent 59ec32c039
commit 763bd1100e
27 changed files with 156 additions and 165 deletions

View file

@ -59,6 +59,7 @@ struct impl {
struct spa_loop *main_loop;
const struct spa_monitor_callbacks *callbacks;
void *user_data;
struct udev *udev;
struct udev_monitor *umonitor;
@ -349,14 +350,15 @@ static void impl_on_fd_events(struct spa_source *source)
spa_pod_builder_object(&b, &f[0], 0, type, SPA_POD_TYPE_POD, this->item);
event = SPA_POD_BUILDER_DEREF(&b, f[0].ref, struct spa_event);
this->callbacks->event(this->callbacks, &this->monitor, event);
this->callbacks->event(&this->monitor, event, this->user_data);
}
close_card(this);
}
static int
impl_monitor_set_callbacks(struct spa_monitor *monitor,
const struct spa_monitor_callbacks *callbacks)
const struct spa_monitor_callbacks *callbacks,
void *user_data)
{
int res;
struct impl *this;
@ -366,6 +368,7 @@ impl_monitor_set_callbacks(struct spa_monitor *monitor,
this = SPA_CONTAINER_OF(monitor, struct impl, monitor);
this->callbacks = callbacks;
this->user_data = user_data;
if (callbacks) {
if ((res = impl_udev_open(this)) < 0)

View file

@ -92,7 +92,7 @@ static int do_send_done(struct spa_loop *loop, bool async, uint32_t seq, size_t
{
struct state *this = user_data;
this->callbacks->done(this->callbacks, &this->node, seq, *(int*)data);
this->callbacks->done(&this->node, seq, *(int*)data, this->user_data);
return SPA_RESULT_OK;
}
@ -150,7 +150,8 @@ static int impl_node_send_command(struct spa_node *node, struct spa_command *com
static int
impl_node_set_callbacks(struct spa_node *node,
const struct spa_node_callbacks *callbacks)
const struct spa_node_callbacks *callbacks,
void *user_data)
{
struct state *this;
@ -159,6 +160,7 @@ impl_node_set_callbacks(struct spa_node *node,
this = SPA_CONTAINER_OF(node, struct state, node);
this->callbacks = callbacks;
this->user_data = user_data;
return SPA_RESULT_OK;
}

View file

@ -94,7 +94,7 @@ static int do_send_done(struct spa_loop *loop, bool async, uint32_t seq, size_t
{
struct state *this = user_data;
this->callbacks->done(this->callbacks, &this->node, seq, *(int*)data);
this->callbacks->done(&this->node, seq, *(int*)data, this->user_data);
return SPA_RESULT_OK;
}
@ -168,7 +168,8 @@ static int impl_node_send_command(struct spa_node *node, struct spa_command *com
static int
impl_node_set_callbacks(struct spa_node *node,
const struct spa_node_callbacks *callbacks)
const struct spa_node_callbacks *callbacks,
void *user_data)
{
struct state *this;
@ -177,6 +178,7 @@ impl_node_set_callbacks(struct spa_node *node,
this = SPA_CONTAINER_OF(node, struct state, node);
this->callbacks = callbacks;
this->user_data = user_data;
return SPA_RESULT_OK;
}

View file

@ -324,7 +324,7 @@ pull_frames(struct state *state,
io->range.offset = state->sample_count * state->frame_size;
io->range.min_size = state->threshold * state->frame_size;
io->range.max_size = frames * state->frame_size;
state->callbacks->need_input(state->callbacks, &state->node);
state->callbacks->need_input(&state->node, state->user_data);
}
while (!spa_list_is_empty(&state->ready) && to_write > 0) {
uint8_t *src, *dst;
@ -371,10 +371,10 @@ pull_frames(struct state *state,
b->outstanding = true;
state->io->buffer_id = b->outbuf->id;
spa_log_trace(state->log, "alsa-util %p: reuse buffer %u", state, b->outbuf->id);
state->callbacks->reuse_buffer(state->callbacks,
&state->node,
state->callbacks->reuse_buffer(&state->node,
0,
b->outbuf->id);
b->outbuf->id,
state->user_data);
state->ready_offset = 0;
}
total_frames += n_frames;
@ -430,7 +430,7 @@ push_frames(struct state *state,
b->outstanding = true;
io->buffer_id = b->outbuf->id;
io->status = SPA_RESULT_HAVE_BUFFER;
state->callbacks->have_output(state->callbacks, &state->node);
state->callbacks->have_output(&state->node, state->user_data);
}
}
return total_frames;

View file

@ -119,6 +119,7 @@ struct state {
snd_output_t *output;
const struct spa_node_callbacks *callbacks;
void *user_data;
uint8_t props_buffer[1024];
struct props props;