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	pulse-server: don't use the pending_sample after free
Destroying the sample_play will free the user_data, which is the pending_sample info. So don't try to use the pending_sample anymore after destroy.
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			@ -2665,8 +2665,8 @@ static void pending_sample_free(struct pending_sample *ps)
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{
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	spa_list_remove(&ps->link);
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	spa_hook_remove(&ps->listener);
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	sample_play_destroy(ps->play);
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	ps->client->ref--;
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	sample_play_destroy(ps->play);
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}
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static void sample_play_ready(void *data, uint32_t index)
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