make client non-busy when sending sync or ping

We need a reply so mark the client non-busy so that we can receive
it.
This commit is contained in:
Wim Taymans 2019-07-16 18:49:41 +02:00
parent 7bb27344ba
commit 71938e6c77
2 changed files with 2 additions and 0 deletions

View file

@ -86,6 +86,7 @@ static int device_marshal_sync(void *object, int seq)
struct pw_resource *resource = object; struct pw_resource *resource = object;
struct spa_pod_builder *b; struct spa_pod_builder *b;
pw_client_set_busy(pw_resource_get_client(resource), false);
b = pw_protocol_native_begin_resource(resource, SPA_DEVICE_METHOD_SYNC, &msg); b = pw_protocol_native_begin_resource(resource, SPA_DEVICE_METHOD_SYNC, &msg);
spa_pod_builder_add_struct(b, spa_pod_builder_add_struct(b,

View file

@ -379,6 +379,7 @@ static void core_event_marshal_ping(void *object, uint32_t id, int seq)
struct spa_pod_builder *b; struct spa_pod_builder *b;
struct pw_protocol_native_message *msg; struct pw_protocol_native_message *msg;
pw_client_set_busy(pw_resource_get_client(resource), false);
b = pw_protocol_native_begin_resource(resource, PW_CORE_PROXY_EVENT_PING, &msg); b = pw_protocol_native_begin_resource(resource, PW_CORE_PROXY_EVENT_PING, &msg);
spa_pod_builder_add_struct(b, spa_pod_builder_add_struct(b,