spa: bump channels to 128 again

Remove the SPA_AUDIO_MAX_POSITION define and use the
SPA_AUDIO_MAX_CHANNELS again.

Make a compile time define to override the default max channels of 64.

Make sure we compile the SPA library with the default 64 channels. If
you use the SPA library on a spa_audio_info you will get 64 channel
support, like before. If you want more channels, you will need to make
a padded structure or redefine the MAX_CHANNELS before you use the
spa_audio_info structures. You can use the padded structure with the
new functions that take the structure size.

With the extra checks in the parsing code, we avoid making a
valid spa_audio_info with too many channels that don't fit in the
structure. This means that code that receives a spa_audio_info can
assume there is enough padding for all the channels.
This commit is contained in:
Wim Taymans 2025-10-24 08:53:21 +02:00
parent be29ae4ef6
commit 6d74eee874
6 changed files with 15 additions and 20 deletions

View file

@ -115,6 +115,7 @@ cc_flags = common_flags + [
'-Werror=old-style-definition', '-Werror=old-style-definition',
'-Werror=missing-parameter-type', '-Werror=missing-parameter-type',
'-Werror=strict-prototypes', '-Werror=strict-prototypes',
'-DSPA_AUDIO_MAX_CHANNELS=128u',
] ]
add_project_arguments(cc.get_supported_arguments(cc_flags), language: 'c') add_project_arguments(cc.get_supported_arguments(cc_flags), language: 'c')

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@ -45,7 +45,7 @@ struct spa_audio_info_dsd {
int32_t interleave; /*< interleave bytes */ int32_t interleave; /*< interleave bytes */
uint32_t rate; /*< sample rate (in bytes per second) */ uint32_t rate; /*< sample rate (in bytes per second) */
uint32_t channels; /*< channels */ uint32_t channels; /*< channels */
uint32_t position[SPA_AUDIO_MAX_POSITION]; /*< channel position from enum spa_audio_channel */ uint32_t position[SPA_AUDIO_MAX_CHANNELS]; /*< channel position from enum spa_audio_channel */
}; };
#define SPA_AUDIO_INFO_DSD_INIT(...) ((struct spa_audio_info_dsd) { __VA_ARGS__ }) #define SPA_AUDIO_INFO_DSD_INIT(...) ((struct spa_audio_info_dsd) { __VA_ARGS__ })

View file

@ -20,7 +20,7 @@ extern "C" {
struct spa_audio_layout_info { struct spa_audio_layout_info {
uint32_t n_channels; uint32_t n_channels;
uint32_t position[SPA_AUDIO_MAX_POSITION]; uint32_t position[SPA_AUDIO_MAX_CHANNELS];
}; };
#define SPA_AUDIO_LAYOUT_Mono 1, { SPA_AUDIO_CHANNEL_MONO, } #define SPA_AUDIO_LAYOUT_Mono 1, { SPA_AUDIO_CHANNEL_MONO, }

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@ -51,7 +51,7 @@ SPA_API_AUDIO_RAW_JSON int
spa_audio_parse_position(const char *str, size_t len, spa_audio_parse_position(const char *str, size_t len,
uint32_t *position, uint32_t *n_channels) uint32_t *position, uint32_t *n_channels)
{ {
return spa_audio_parse_position_n(str, len, position, SPA_AUDIO_MAX_POSITION, n_channels); return spa_audio_parse_position_n(str, len, position, SPA_AUDIO_MAX_CHANNELS, n_channels);
} }
SPA_API_AUDIO_RAW_JSON int SPA_API_AUDIO_RAW_JSON int

View file

@ -18,14 +18,10 @@ extern "C" {
* \{ * \{
*/ */
/* This is the max number of position info, changing this will change the /* This is the max number of channels, changing this will change the
* ABI */ * size of some helper structures. This value should be at least 64 */
#define SPA_AUDIO_MAX_POSITION 64u
/* The suggested number of max channels, can be a compile time constant and
* does not affect ABI or API */
#ifndef SPA_AUDIO_MAX_CHANNELS #ifndef SPA_AUDIO_MAX_CHANNELS
#define SPA_AUDIO_MAX_CHANNELS 128u #define SPA_AUDIO_MAX_CHANNELS 64u
#endif #endif
enum spa_audio_format { enum spa_audio_format {
@ -279,16 +275,18 @@ enum spa_audio_volume_ramp_scale {
#define SPA_AUDIO_FLAG_NONE (0) /*< no valid flag */ #define SPA_AUDIO_FLAG_NONE (0) /*< no valid flag */
#define SPA_AUDIO_FLAG_UNPOSITIONED (1 << 0) /*< the position array explicitly #define SPA_AUDIO_FLAG_UNPOSITIONED (1 << 0) /*< the position array explicitly
* contains unpositioned channels. */ * contains unpositioned channels. */
/** Audio information description */ /** Audio information description. You can assume when you receive this structure
* that there is enought padding to accomodate all channel positions in case the
* channel count is more than SPA_AUDIO_MAX_CHANNELS. */
struct spa_audio_info_raw { struct spa_audio_info_raw {
enum spa_audio_format format; /*< format, one of enum spa_audio_format */ enum spa_audio_format format; /*< format, one of enum spa_audio_format */
uint32_t flags; /*< extra flags */ uint32_t flags; /*< extra flags */
uint32_t rate; /*< sample rate */ uint32_t rate; /*< sample rate */
uint32_t channels; /*< number of channels. This can be more than SPA_AUDIO_MAX_POSITION uint32_t channels; /*< number of channels. This can be more than SPA_AUDIO_MAX_CHANNELS
* and you may assume there is enough padding for the extra * and you may assume there is enough padding for the extra
* channel positions. */ * channel positions. */
uint32_t position[SPA_AUDIO_MAX_POSITION]; /*< channel position from enum spa_audio_channel */ uint32_t position[SPA_AUDIO_MAX_CHANNELS]; /*< channel position from enum spa_audio_channel */
/* more channels can be added here */ /* padding follows here when channels > SPA_AUDIO_MAX_CHANNELS */
}; };
#define SPA_AUDIO_INFO_RAW_INIT(...) ((struct spa_audio_info_raw) { __VA_ARGS__ }) #define SPA_AUDIO_INFO_RAW_INIT(...) ((struct spa_audio_info_raw) { __VA_ARGS__ })

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@ -1,4 +1,6 @@
#undef SPA_AUDIO_MAX_CHANNELS
#define SPA_API_IMPL SPA_EXPORT #define SPA_API_IMPL SPA_EXPORT
#include <spa/utils/defs.h> #include <spa/utils/defs.h>
#include <spa/buffer/alloc.h> #include <spa/buffer/alloc.h>
@ -165,9 +167,3 @@
#include <spa/utils/string.h> #include <spa/utils/string.h>
#include <spa/utils/type.h> #include <spa/utils/type.h>
#include <spa/utils/type-info.h> #include <spa/utils/type-info.h>