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spa: bump channels to 128 again
Remove the SPA_AUDIO_MAX_POSITION define and use the SPA_AUDIO_MAX_CHANNELS again. Make a compile time define to override the default max channels of 64. Make sure we compile the SPA library with the default 64 channels. If you use the SPA library on a spa_audio_info you will get 64 channel support, like before. If you want more channels, you will need to make a padded structure or redefine the MAX_CHANNELS before you use the spa_audio_info structures. You can use the padded structure with the new functions that take the structure size. With the extra checks in the parsing code, we avoid making a valid spa_audio_info with too many channels that don't fit in the structure. This means that code that receives a spa_audio_info can assume there is enough padding for all the channels.
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6 changed files with 15 additions and 20 deletions
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@ -1,4 +1,6 @@
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#undef SPA_AUDIO_MAX_CHANNELS
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#define SPA_API_IMPL SPA_EXPORT
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#include <spa/utils/defs.h>
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#include <spa/buffer/alloc.h>
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@ -165,9 +167,3 @@
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#include <spa/utils/string.h>
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#include <spa/utils/type.h>
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#include <spa/utils/type-info.h>
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