examples: catch signal and clean up

This commit is contained in:
Wim Taymans 2020-06-03 15:26:54 +02:00
parent 702976ab9c
commit 6b313de2ae
3 changed files with 23 additions and 8 deletions

View file

@ -24,12 +24,10 @@
#include <stdio.h>
#include <errno.h>
#include <time.h>
#include <math.h>
#include <sys/mman.h>
#include <signal.h>
#include <spa/param/audio/format-utils.h>
#include <spa/param/props.h>
#include <pipewire/pipewire.h>
@ -105,6 +103,12 @@ static const struct pw_stream_events stream_events = {
.process = on_process,
};
static void do_quit(void *userdata, int signal_number)
{
struct data *data = userdata;
pw_main_loop_quit(data->loop);
}
int main(int argc, char *argv[])
{
struct data data = { 0, };
@ -118,6 +122,9 @@ int main(int argc, char *argv[])
* the fd of this pipewire mainloop to it. */
data.loop = pw_main_loop_new(NULL);
pw_loop_add_signal(pw_main_loop_get_loop(data.loop), SIGINT, do_quit, &data);
pw_loop_add_signal(pw_main_loop_get_loop(data.loop), SIGTERM, do_quit, &data);
/* Create a simple stream, the simple stream manages the core and remote
* objects for you if you don't need to deal with them.
*
@ -163,6 +170,7 @@ int main(int argc, char *argv[])
pw_stream_destroy(data.stream);
pw_main_loop_destroy(data.loop);
pw_deinit();
return 0;
}