v4l2: implement latency get and set

This commit is contained in:
Wim Taymans 2021-06-24 16:05:31 +02:00
parent 7ef78b4464
commit 679df3f9d9

View file

@ -158,7 +158,7 @@ struct impl {
struct spa_io_position *position; struct spa_io_position *position;
struct spa_io_clock *clock; struct spa_io_clock *clock;
struct spa_latency_info latency; struct spa_latency_info latency[2];
}; };
#define CHECK_PORT(this,direction,port_id) ((direction) == SPA_DIRECTION_OUTPUT && (port_id) == 0) #define CHECK_PORT(this,direction,port_id) ((direction) == SPA_DIRECTION_OUTPUT && (port_id) == 0)
@ -574,8 +574,8 @@ static int impl_node_port_enum_params(void *object, int seq,
break; break;
case SPA_PARAM_Latency: case SPA_PARAM_Latency:
switch (result.index) { switch (result.index) {
case 0: case 0: case 1:
param = spa_latency_build(&b, id, &this->latency); param = spa_latency_build(&b, id, &this->latency[result.index]);
break; break;
default: default:
return 0; return 0;
@ -596,14 +596,11 @@ static int impl_node_port_enum_params(void *object, int seq,
return 0; return 0;
} }
static int port_set_format(void *object, static int port_set_format(struct impl *this, struct port *port,
enum spa_direction direction, uint32_t port_id,
uint32_t flags, uint32_t flags,
const struct spa_pod *format) const struct spa_pod *format)
{ {
struct impl *this = object;
struct spa_video_info info; struct spa_video_info info;
struct port *port = GET_PORT(this, direction, port_id);
int res; int res;
if (port->have_format) { if (port->have_format) {
@ -678,15 +675,38 @@ static int impl_node_port_set_param(void *object,
uint32_t id, uint32_t flags, uint32_t id, uint32_t flags,
const struct spa_pod *param) const struct spa_pod *param)
{ {
int res;
struct impl *this = object;
struct port *port;
spa_return_val_if_fail(object != NULL, -EINVAL); spa_return_val_if_fail(object != NULL, -EINVAL);
spa_return_val_if_fail(CHECK_PORT(object, direction, port_id), -EINVAL); spa_return_val_if_fail(CHECK_PORT(object, direction, port_id), -EINVAL);
if (id == SPA_PARAM_Format) { port = GET_PORT(this, direction, port_id);
return port_set_format(object, direction, port_id, flags, param);
switch (id) {
case SPA_PARAM_Latency:
{
struct spa_latency_info info;
if ((res = spa_latency_parse(param, &info)) < 0)
return res;
if (direction == info.direction)
return -EINVAL;
this->latency[info.direction] = info;
port->info.change_mask |= SPA_PORT_CHANGE_MASK_PARAMS;
port->params[PORT_Latency].flags ^= SPA_PARAM_INFO_SERIAL;
emit_port_info(this, port, false);
break;
} }
else case SPA_PARAM_Format:
return -ENOENT; res = port_set_format(object, port, flags, param);
break;
default:
res = -ENOENT;
}
return res;
} }
static int impl_node_port_use_buffers(void *object, static int impl_node_port_use_buffers(void *object,
@ -963,7 +983,8 @@ impl_init(const struct spa_handle_factory *factory,
&impl_node, this); &impl_node, this);
spa_hook_list_init(&this->hooks); spa_hook_list_init(&this->hooks);
this->latency = SPA_LATENCY_INFO(SPA_DIRECTION_OUTPUT); this->latency[SPA_DIRECTION_INPUT] = SPA_LATENCY_INFO(SPA_DIRECTION_INPUT);
this->latency[SPA_DIRECTION_OUTPUT] = SPA_LATENCY_INFO(SPA_DIRECTION_OUTPUT);
this->info_all = SPA_NODE_CHANGE_MASK_FLAGS | this->info_all = SPA_NODE_CHANGE_MASK_FLAGS |
SPA_NODE_CHANGE_MASK_PROPS | SPA_NODE_CHANGE_MASK_PROPS |